33 lines
1.1 KiB
Markdown
33 lines
1.1 KiB
Markdown
# NVIDIA Video Codec SDK bindings
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[![LICENSE](https://img.shields.io/badge/license-MIT-blue.svg)](LICENSE)
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It is a simple [binding][1] and safe abstraction over the [nvidia video codec sdk][2].
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## Building
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The bindings are generated using the headers and libraries that ought to be present in the system.
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By default the headers are looked up on `/opt/cuda/include` and `/opt/nvidia-video-codec` and the libraries are assumed to be present in the default path (and provided by the driver).
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It is possible to override the search paths for the headers by setting the environment variables `CUDA_INCLUDE_PATH` and `NVIDIA_VIDEO_CODEC_INCLUDE_PATH`.
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A [convenience repackaging][3] of the cuvid and nvenc headers is available and known to work fine with the bindings.
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## TODO
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- [ ] support cuda
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- [x] Simple bindings
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- [ ] Safe abstraction
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- [ ] support cuvid
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- [x] Simple bindings
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- [ ] Safe abstraction
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- [ ] support nvenc
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- [x] Simple bindings
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- [ ] Safe abstraction
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- [ ] Examples
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[1]: https://github.com/servo/rust-bindgen
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[2]: https://developer.nvidia.com/nvidia-video-codec-sdk
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[3]: https://github.com/lu-zero/nvidia-video-codec
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