directly implement Stream on Session<Playing>
The new implementation has several benefits: * it's more correct, in a way that probably doesn't matter now but will if we ever send ONVIF backchannel audio. See the removed comment about deadlock possibility. Similarly, I realized that if packets became readable halfway through flushing a keepalive, the keepalive future would be improperly dropped as described at the beginning of this blog post: https://carllerche.com/2021/06/17/six-ways-to-make-async-rust-easier/ * we'll be able to make other method calls on the Session while using the stream, eg sending audio with ONVIF backchannel * it's 8% faster according to the client benchmark. * it doesn't pull in the async-stream dependency anymore. * we can name the type of the stream, avoiding a Box in some cases.
This commit is contained in:
parent
dacbca8c28
commit
48f2c2eb15
@ -1,10 +1,12 @@
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## unreleased
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* BREAKING CHANGE: `Session<Playing>` now directly implements `Stream` instead of
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through `pkts()`.
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* Performance improvements.
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## v0.0.2 (2021-06-25)
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* Video frames are now provided as a single, contiguous `Bytes`, and
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* BREAKING CHANGE: Video frames are now provided as a single, contiguous `Bytes`, and
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H.264 depacketization is more efficient ([#4](https://github.com/scottlamb/retina/issues/4)).
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## v0.0.1 (2021-06-09)
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@ -81,7 +81,7 @@ fn make_test_data(max_payload_size: u16) -> Bytes {
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let mut pkt_buf = vec![0; 65536];
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for _ in 0..30 {
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for &f in &frame_sizes {
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&dummy_frame[0..4].copy_from_slice(&f.to_be_bytes()[..]);
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dummy_frame[0..4].copy_from_slice(&f.to_be_bytes()[..]);
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let frame = Bytes::copy_from_slice(&dummy_frame[..(usize::try_from(f).unwrap() + 4)]);
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p.push(timestamp, frame).unwrap();
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while let Some(pkt) = p.pull().unwrap() {
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@ -2,14 +2,14 @@
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// SPDX-License-Identifier: MIT OR Apache-2.0
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use std::num::NonZeroU32;
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use std::task::Poll;
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use std::{borrow::Cow, fmt::Debug, num::NonZeroU16, pin::Pin};
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use self::channel_mapping::*;
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pub use self::timeline::Timeline;
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use async_stream::try_stream;
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use bytes::Bytes;
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use failure::{bail, format_err, Error};
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use futures::{SinkExt, StreamExt};
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use futures::{ready, Future, SinkExt, StreamExt};
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use log::{debug, trace, warn};
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use pin_project::pin_project;
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use sdp::session_description::SessionDescription;
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@ -252,13 +252,19 @@ pub struct Described {
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}
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impl State for Described {}
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enum KeepaliveState {
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Idle,
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Flushing(u32),
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Waiting(u32),
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}
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/// State after a `PLAY`.
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#[pin_project(project = PlayingProj)]
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pub struct Playing {
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presentation: Presentation,
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session_id: String,
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channels: ChannelMappings,
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pending_keepalive_cseq: Option<u32>,
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keepalive_state: KeepaliveState,
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#[pin]
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keepalive_timer: tokio::time::Sleep,
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@ -335,7 +341,10 @@ impl RtspConnection {
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req: &mut rtsp_types::Request<Bytes>,
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) -> Result<rtsp_types::Response<Bytes>, Error> {
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loop {
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let cseq = self.send_nowait(req).await?;
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let cseq = self.fill_req(req)?;
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self.stream
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.send(rtsp_types::Message::Request(req.clone()))
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.await?;
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let msg = self
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.stream
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.next()
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@ -390,8 +399,8 @@ impl RtspConnection {
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}
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}
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/// Sends a request without waiting for a response, returning the `CSeq`.
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async fn send_nowait(&mut self, req: &mut rtsp_types::Request<Bytes>) -> Result<u32, Error> {
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/// Fills out `req` with authorization and `CSeq` headers.
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fn fill_req(&mut self, req: &mut rtsp_types::Request<Bytes>) -> Result<u32, Error> {
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let cseq = self.next_cseq;
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self.next_cseq += 1;
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match (self.requested_auth.as_mut(), self.creds.as_ref()) {
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@ -413,9 +422,6 @@ impl RtspConnection {
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}
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req.insert_header(rtsp_types::headers::CSEQ, cseq.to_string());
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req.insert_header(rtsp_types::headers::USER_AGENT, self.user_agent.clone());
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self.stream
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.send(rtsp_types::Message::Request(req.clone()))
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.await?;
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Ok(cseq)
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}
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}
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@ -604,8 +610,8 @@ impl Session<Described> {
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presentation: self.state.presentation,
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session_id,
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channels: self.state.channels,
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keepalive_state: KeepaliveState::Idle,
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keepalive_timer: tokio::time::sleep(KEEPALIVE_DURATION),
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pending_keepalive_cseq: None,
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},
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})
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}
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@ -617,18 +623,6 @@ pub enum PacketItem {
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}
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impl Session<Playing> {
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/// Returns a stream of packets.
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pub fn pkts(self) -> impl futures::Stream<Item = Result<PacketItem, Error>> {
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try_stream! {
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let self_ = self;
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tokio::pin!(self_);
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while let Some(pkt) = self_.as_mut().next().await {
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let pkt = pkt?;
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yield pkt;
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}
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}
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}
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pub fn demuxed(
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mut self,
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) -> Result<impl futures::Stream<Item = Result<CodecItem, Error>>, Error> {
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@ -639,117 +633,56 @@ impl Session<Playing> {
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}
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}
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}
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Ok(try_stream! {
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let self_ = self;
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tokio::pin!(self_);
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while let Some(pkt) = self_.as_mut().next().await {
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let pkt = pkt?;
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match pkt {
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PacketItem::RtpPacket(p) => {
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let self_ = self_.as_mut().project();
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let state = self_.state.project();
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let depacketizer = match &mut state.presentation.streams[p.stream_id].depacketizer {
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Ok(d) => d,
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Err(_) => unreachable!("depacketizer was Ok"),
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};
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depacketizer.push(p)?;
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while let Some(demuxed) = depacketizer.pull()? {
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yield demuxed;
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}
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},
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PacketItem::SenderReport(p) => yield CodecItem::SenderReport(p),
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};
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}
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Ok(Demuxed {
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state: DemuxedState::Waiting,
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session: self,
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})
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}
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/// Returns the next packet, an error, or `None` on end of stream.
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/// Also manages keepalives; this will send them as necessary to keep the
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/// stream open, and fail when sending a following keepalive if the
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/// previous one was never acknowledged.
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///
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/// TODO: this should also pass along RTCP packets. There can be multiple
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/// RTCP packets per data message, so that will require keeping more state.
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async fn next(self: Pin<&mut Self>) -> Option<Result<PacketItem, Error>> {
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let this = self.project();
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let mut state = this.state.project();
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loop {
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tokio::select! {
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// Prefer receiving data to sending keepalives. If we can't keep
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// up with the server's data stream, it probably should drop us.
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biased;
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msg = this.conn.stream.next() => {
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let msg = match msg {
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Some(Ok(m)) => m,
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Some(Err(e)) => return Some(Err(e)),
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None => return None,
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};
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match msg.msg {
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rtsp_types::Message::Data(data) => {
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match Session::handle_data(&mut state, msg.ctx, data) {
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Err(e) => return Some(Err(e)),
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Ok(Some(pkt)) => return Some(Ok(pkt)),
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Ok(None) => continue,
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};
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},
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rtsp_types::Message::Response(response) => {
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if let Err(e) = Session::handle_response(&mut state, response) {
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return Some(Err(e));
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}
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},
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rtsp_types::Message::Request(request) => {
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warn!("Received RTSP request in Playing state. Responding unimplemented.\n{:#?}",
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request);
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},
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}
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},
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() = &mut state.keepalive_timer => {
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// TODO: deadlock possibility. Once we decide to send a
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// keepalive, we don't try receiving anything until the
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// keepalive is fully sent. The server might similarly be
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// stubbornly trying to send before receiving. If all the
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// socket buffers are full, deadlock can result.
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//
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// This is really unlikely right now when all we send are
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// keepalives, which are probably much smaller than our send
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// buffer. But if we start supporting ONVIF backchannel, it
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// will become more of a concern.
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if let Err(e) = Session::handle_keepalive_timer(this.conn, &mut state).await {
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return Some(Err(e));
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}
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},
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}
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}
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}
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async fn handle_keepalive_timer(
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fn handle_keepalive_timer(
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conn: &mut RtspConnection,
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state: &mut PlayingProj<'_>,
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cx: &mut std::task::Context<'_>,
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) -> Result<(), Error> {
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// Check on the previous keepalive request.
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if let Some(cseq) = state.pending_keepalive_cseq {
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bail!(
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// Expect the previous keepalive request to have finished.
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match state.keepalive_state {
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KeepaliveState::Flushing(cseq) => bail!(
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"Unable to write keepalive {} within {:?}",
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cseq,
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KEEPALIVE_DURATION,
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),
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KeepaliveState::Waiting(cseq) => bail!(
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"Server failed to respond to keepalive {} within {:?}",
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cseq,
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KEEPALIVE_DURATION
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);
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KEEPALIVE_DURATION,
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),
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KeepaliveState::Idle => {}
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}
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// Currently the only outbound data should be keepalives, and the previous one
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// has already been flushed, so there's no reason the Sink shouldn't be ready.
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if matches!(conn.stream.poll_ready_unpin(cx), Poll::Pending) {
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bail!("Unexpectedly not ready to send keepalive");
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}
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// Send a new one and reset the timer.
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*state.pending_keepalive_cseq = Some(
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conn.send_nowait(
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&mut rtsp_types::Request::builder(
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let mut req = rtsp_types::Request::builder(
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rtsp_types::Method::GetParameter,
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rtsp_types::Version::V1_0,
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)
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.request_uri(state.presentation.base_url.clone())
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.header(rtsp_types::headers::SESSION, state.session_id.clone())
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.build(Bytes::new()),
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)
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.await?,
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);
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.build(Bytes::new());
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let cseq = conn.fill_req(&mut req)?;
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conn.stream
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.start_send_unpin(rtsp_types::Message::Request(req))
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.expect("encoding is infallible");
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*state.keepalive_state = match conn.stream.poll_flush_unpin(cx) {
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Poll::Ready(Ok(())) => KeepaliveState::Waiting(cseq),
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Poll::Ready(Err(e)) => return Err(e),
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Poll::Pending => KeepaliveState::Flushing(cseq),
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};
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state
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.keepalive_timer
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.as_mut()
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@ -761,11 +694,11 @@ impl Session<Playing> {
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state: &mut PlayingProj<'_>,
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response: rtsp_types::Response<Bytes>,
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) -> Result<(), Error> {
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if matches!(*state.pending_keepalive_cseq,
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Some(cseq) if parse::get_cseq(&response) == Some(cseq))
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if matches!(*state.keepalive_state,
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KeepaliveState::Waiting(cseq) if parse::get_cseq(&response) == Some(cseq))
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{
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// We don't care if the keepalive response succeeds or fails. Just mark complete.
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*state.pending_keepalive_cseq = None;
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*state.keepalive_state = KeepaliveState::Idle;
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return Ok(());
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}
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@ -808,3 +741,115 @@ impl Session<Playing> {
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&self.state.presentation.streams
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}
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}
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impl futures::Stream for Session<Playing> {
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type Item = Result<PacketItem, Error>;
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fn poll_next(
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self: Pin<&mut Self>,
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cx: &mut std::task::Context<'_>,
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) -> std::task::Poll<Option<Self::Item>> {
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let this = self.project();
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let mut state = this.state.project();
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loop {
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// First try receiving data. Let this starve keepalive handling; if we can't keep up,
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// the server should probably drop us.
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match Pin::new(&mut this.conn.stream).poll_next(cx) {
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Poll::Ready(Some(Ok(msg))) => match msg.msg {
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rtsp_types::Message::Data(data) => {
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match Session::handle_data(&mut state, msg.ctx, data) {
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Err(e) => return Poll::Ready(Some(Err(e))),
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Ok(Some(pkt)) => return Poll::Ready(Some(Ok(pkt))),
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Ok(None) => continue,
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};
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}
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rtsp_types::Message::Response(response) => {
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if let Err(e) = Session::handle_response(&mut state, response) {
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return Poll::Ready(Some(Err(e)));
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}
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}
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rtsp_types::Message::Request(request) => {
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warn!("Received RTSP request in Playing state. Responding unimplemented.\n{:#?}",
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request);
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}
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},
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Poll::Ready(Some(Err(e))) => return Poll::Ready(Some(Err(e))),
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Poll::Ready(None) => return Poll::Ready(None),
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std::task::Poll::Pending => {}
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}
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// Then check if it's time for a new keepalive.
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if matches!(state.keepalive_timer.as_mut().poll(cx), Poll::Ready(())) {
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Session::handle_keepalive_timer(this.conn, &mut state, cx)?;
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}
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// Then finish flushing the current keepalive if necessary.
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if let KeepaliveState::Flushing(cseq) = state.keepalive_state {
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match this.conn.stream.poll_flush_unpin(cx) {
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Poll::Ready(Ok(())) => *state.keepalive_state = KeepaliveState::Waiting(*cseq),
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Poll::Ready(Err(e)) => return Poll::Ready(Some(Err(e))),
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Poll::Pending => {}
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}
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}
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// Nothing to do. The poll calls above have already registered cx as necessary.
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return Poll::Pending;
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}
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}
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}
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enum DemuxedState {
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Waiting,
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Pulling(usize),
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}
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#[pin_project]
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struct Demuxed {
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state: DemuxedState,
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#[pin]
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session: Session<Playing>,
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}
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impl futures::Stream for Demuxed {
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type Item = Result<CodecItem, Error>;
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fn poll_next(
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self: Pin<&mut Self>,
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cx: &mut std::task::Context<'_>,
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) -> Poll<Option<Self::Item>> {
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let mut this = self.project();
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loop {
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let (stream_id, pkt) = match this.state {
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DemuxedState::Waiting => match ready!(this.session.as_mut().poll_next(cx)) {
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Some(Ok(PacketItem::RtpPacket(p))) => (p.stream_id, Some(p)),
|
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Some(Ok(PacketItem::SenderReport(p))) => {
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return Poll::Ready(Some(Ok(CodecItem::SenderReport(p))))
|
||||
}
|
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Some(Err(e)) => return Poll::Ready(Some(Err(e))),
|
||||
None => return Poll::Ready(None),
|
||||
},
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DemuxedState::Pulling(stream_id) => (*stream_id, None),
|
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};
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let session = this.session.as_mut().project();
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let playing = session.state.project();
|
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let depacketizer = match &mut playing.presentation.streams[stream_id].depacketizer {
|
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Ok(d) => d,
|
||||
Err(_) => unreachable!("depacketizer was Ok"),
|
||||
};
|
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if let Some(p) = pkt {
|
||||
depacketizer.push(p)?;
|
||||
}
|
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match depacketizer.pull() {
|
||||
Ok(Some(item)) => {
|
||||
*this.state = DemuxedState::Pulling(stream_id);
|
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return Poll::Ready(Some(Ok(item)));
|
||||
}
|
||||
Ok(None) => {
|
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*this.state = DemuxedState::Waiting;
|
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continue;
|
||||
}
|
||||
Err(e) => return Poll::Ready(Some(Err(e))),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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|
@ -271,7 +271,10 @@ impl Codec {
|
||||
}
|
||||
let mut msg = src.split_to(len);
|
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msg.advance(4);
|
||||
return Ok(Some((len, Message::Data(Data::new(channel_id, msg.freeze())))))
|
||||
return Ok(Some((
|
||||
len,
|
||||
Message::Data(Data::new(channel_id, msg.freeze())),
|
||||
)));
|
||||
}
|
||||
|
||||
let (msg, len): (Message<&[u8]>, _) = match rtsp_types::Message::parse(src) {
|
||||
|
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