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fix fb_bitfield for all pixel formats
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242cbfa76c
commit
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@ -1,6 +1,6 @@
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use rcore_fs::vfs::*;
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use crate::drivers::gpu::fb::{FramebufferInfo, FRAME_BUFFER};
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use crate::drivers::gpu::fb::{ColorFormat, FramebufferInfo, FRAME_BUFFER};
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use crate::memory::phys_to_virt;
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use alloc::{string::String, sync::Arc, vec::Vec};
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use core::any::Any;
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@ -244,24 +244,31 @@ impl FbVarScreeninfo {
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self.xoffset = fb_info.xoffset;
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self.yoffset = fb_info.yoffset;
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self.bits_per_pixel = fb_info.depth as u32;
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let (rl, gl, bl, al, ro, go, bo, ao) = match fb_info.format {
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ColorFormat::RGB332 => (3, 3, 2, 0, 5, 3, 0, 0),
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ColorFormat::RGB565 => (5, 6, 5, 0, 11, 5, 0, 0),
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ColorFormat::RGBA8888 => (8, 8, 8, 8, 16, 8, 0, 24),
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ColorFormat::BGRA8888 => (8, 8, 8, 8, 0, 8, 16, 24),
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ColorFormat::VgaPalette => unimplemented!(),
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};
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self.blue = FbBitfield {
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offset: 0,
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length: fb_info.depth as u32 / 4,
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offset: bo,
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length: bl,
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msb_right: 1,
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};
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self.green = FbBitfield {
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offset: fb_info.depth as u32 / 4,
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length: fb_info.depth as u32 / 4,
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offset: go,
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length: gl,
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msb_right: 1,
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};
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self.red = FbBitfield {
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offset: fb_info.depth as u32 / 2,
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length: fb_info.depth as u32 / 4,
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offset: ro,
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length: rl,
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msb_right: 1,
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};
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self.transp = FbBitfield {
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offset: fb_info.depth as u32 * 3 / 4,
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length: fb_info.depth as u32 / 4,
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offset: ao,
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length: al,
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msb_right: 1,
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};
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}
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