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Create a Writer struct with a write_byte
function
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parent
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@ -1,5 +1,6 @@
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#![feature(lang_items)]
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#![feature(const_fn)]
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#![feature(unique)]
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#![no_std]
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extern crate rlibc;
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@ -1,4 +1,7 @@
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use core::ptr::Unique;
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#[allow(dead_code)]
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#[derive(Debug, Clone, Copy)]
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#[repr(u8)]
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pub enum Color {
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Black = 0,
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@ -19,6 +22,7 @@ pub enum Color {
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White = 15,
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}
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#[derive(Debug, Clone, Copy)]
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struct ColorCode(u8);
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impl ColorCode {
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@ -27,6 +31,7 @@ impl ColorCode {
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}
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}
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#[derive(Debug, Clone, Copy)]
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#[repr(C)]
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struct ScreenChar {
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ascii_character: u8,
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@ -39,3 +44,38 @@ const BUFFER_WIDTH: usize = 80;
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struct Buffer {
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chars: [[ScreenChar; BUFFER_WIDTH]; BUFFER_HEIGHT],
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}
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pub struct Writer {
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column_position: usize,
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color_code: ColorCode,
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buffer: Unique<Buffer>,
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}
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impl Writer {
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pub fn write_byte(&mut self, byte: u8) {
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match byte {
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b'\n' => self.new_line(),
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byte => {
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if self.column_position >= BUFFER_WIDTH {
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self.new_line();
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}
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let row = BUFFER_HEIGHT - 1;
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let col = self.column_position;
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let color_code = self.color_code;
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self.buffer().chars[row][col] = ScreenChar {
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ascii_character: byte,
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color_code: color_code,
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};
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self.column_position += 1;
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}
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}
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}
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fn buffer(&mut self) -> &mut Buffer {
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unsafe{ self.buffer.as_mut() }
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}
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fn new_line(&mut self) {/* TODO */}
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}
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