mirror of
https://github.com/rcore-os/rCore-Tutorial-v3.git
synced 2024-11-22 01:16:26 +04:00
user: bugfix #148: Optimize GUI
User should call sys_framebuffer_flush only once after the modification on the framebuffer has been completed. This commit also renames some gui apps.
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51d23c79ba
commit
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82
user/src/bin/gui_move.rs
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82
user/src/bin/gui_move.rs
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@ -0,0 +1,82 @@
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#![no_std]
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#![no_main]
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extern crate user_lib;
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extern crate alloc;
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use user_lib::console::getchar;
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use user_lib::{Display, VIRTGPU_XRES, VIRTGPU_YRES};
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use embedded_graphics::pixelcolor::Rgb888;
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use embedded_graphics::prelude::{Drawable, Point, RgbColor, Size};
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use embedded_graphics::primitives::Primitive;
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use embedded_graphics::primitives::{PrimitiveStyle, Rectangle};
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use embedded_graphics::draw_target::DrawTarget;
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const INIT_X: i32 = 640;
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const INIT_Y: i32 = 400;
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const RECT_SIZE: u32 = 40;
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pub struct DrawingBoard {
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disp: Display,
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latest_pos: Point,
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}
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impl DrawingBoard {
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pub fn new() -> Self {
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Self {
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disp: Display::new(Size::new(VIRTGPU_XRES, VIRTGPU_YRES)),
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latest_pos: Point::new(INIT_X, INIT_Y),
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}
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}
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fn paint(&mut self) {
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Rectangle::with_center(self.latest_pos, Size::new(RECT_SIZE, RECT_SIZE))
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.into_styled(PrimitiveStyle::with_stroke(Rgb888::WHITE, 1))
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.draw(&mut self.disp)
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.ok();
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}
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fn unpaint(&mut self) {
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Rectangle::with_center(self.latest_pos, Size::new(RECT_SIZE, RECT_SIZE))
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.into_styled(PrimitiveStyle::with_stroke(Rgb888::BLACK, 1))
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.draw(&mut self.disp)
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.ok();
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}
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pub fn move_rect(&mut self, dx: i32, dy: i32) {
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let new_x = self.latest_pos.x + dx;
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let new_y = self.latest_pos.y + dy;
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let r = (RECT_SIZE / 2) as i32;
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if new_x > r && new_x + r < (VIRTGPU_XRES as i32) && new_y > r && new_y + r < (VIRTGPU_YRES as i32) {
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self.unpaint();
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self.latest_pos.x = new_x;
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self.latest_pos.y = new_y;
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self.paint();
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}
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}
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}
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const LF: u8 = 0x0au8;
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const CR: u8 = 0x0du8;
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#[no_mangle]
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pub fn main() -> i32 {
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let mut board = DrawingBoard::new();
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let _ = board.disp.clear(Rgb888::BLACK).unwrap();
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board.disp.flush();
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loop {
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let c = getchar();
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if c == LF || c == CR {
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break;
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}
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let mut moved = true;
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match c {
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b'w' => board.move_rect(0, -10),
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b'a' => board.move_rect(-10, 0),
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b's' => board.move_rect(0, 10),
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b'd' => board.move_rect(10, 0),
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_ => moved = false,
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}
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if moved {
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board.disp.flush();
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}
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}
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0
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}
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@ -44,18 +44,6 @@ impl DrawingBoard {
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.draw(&mut self.disp)
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.ok();
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}
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fn unpaint(&mut self) {
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Rectangle::with_center(self.latest_pos, Size::new(RECT_SIZE, RECT_SIZE))
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.into_styled(PrimitiveStyle::with_stroke(Rgb888::BLACK, 10))
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.draw(&mut self.disp)
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.ok();
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}
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pub fn move_rect(&mut self, dx: i32, dy: i32) {
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self.unpaint();
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self.latest_pos.x += dx;
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self.latest_pos.y += dy;
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self.paint();
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}
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}
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#[no_mangle]
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@ -64,8 +52,8 @@ pub fn main() -> i32 {
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let _ = board.disp.clear(Rgb888::BLACK).unwrap();
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for _ in 0..5 {
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board.latest_pos.x += RECT_SIZE as i32 + 20;
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//board.latest_pos.y += i;
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board.paint();
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}
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board.disp.flush();
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0
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}
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@ -328,7 +328,7 @@ const CR: u8 = 0x0du8;
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#[no_mangle]
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pub fn main() -> i32 {
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let mut disp = Display::new(Size::new(VIRTGPU_XRES, VIRTGPU_YRES));
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let mut game = SnakeGame::<20, Rgb888>::new(1280, 800, 20, 20, Rgb888::RED, Rgb888::YELLOW, 50);
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let mut game = SnakeGame::<20, Rgb888>::new(1280, 800, 20, 20, Rgb888::RED, Rgb888::YELLOW, 200);
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let _ = disp.clear(Rgb888::BLACK).unwrap();
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loop {
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if key_pressed() {
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@ -345,7 +345,8 @@ pub fn main() -> i32 {
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}
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let _ = disp.clear(Rgb888::BLACK).unwrap();
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game.draw(&mut disp);
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sleep(10);
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disp.flush();
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sleep(40);
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}
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0
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}
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@ -19,5 +19,6 @@ pub fn main() -> i32 {
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}
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}
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});
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disp.flush();
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0
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}
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@ -1,125 +0,0 @@
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#![no_std]
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#![no_main]
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#[macro_use]
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extern crate user_lib;
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extern crate alloc;
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use user_lib::console::getchar;
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use user_lib::{framebuffer, framebuffer_flush};
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use embedded_graphics::pixelcolor::Rgb888;
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use embedded_graphics::prelude::{Drawable, Point, RgbColor, Size};
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use embedded_graphics::primitives::Primitive;
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use embedded_graphics::primitives::{PrimitiveStyle, Rectangle};
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use embedded_graphics::{draw_target::DrawTarget, prelude::OriginDimensions};
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pub const VIRTGPU_XRES: usize = 1280;
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pub const VIRTGPU_YRES: usize = 800;
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pub const VIRTGPU_LEN: usize = VIRTGPU_XRES * VIRTGPU_YRES * 4;
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const INIT_X: i32 = 640;
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const INIT_Y: i32 = 400;
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const RECT_SIZE: u32 = 40;
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pub struct Display {
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pub size: Size,
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pub point: Point,
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//pub fb: Arc<&'static mut [u8]>,
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pub fb: &'static mut [u8],
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}
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impl Display {
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pub fn new(size: Size, point: Point) -> Self {
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let fb_ptr = framebuffer() as *mut u8;
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println!(
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"Hello world from user mode program! 0x{:X} , len {}",
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fb_ptr as usize, VIRTGPU_LEN
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);
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let fb =
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unsafe { core::slice::from_raw_parts_mut(fb_ptr as *mut u8, VIRTGPU_LEN as usize) };
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Self { size, point, fb }
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}
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}
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impl OriginDimensions for Display {
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fn size(&self) -> Size {
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self.size
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}
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}
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impl DrawTarget for Display {
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type Color = Rgb888;
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type Error = core::convert::Infallible;
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
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where
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I: IntoIterator<Item = embedded_graphics::Pixel<Self::Color>>,
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{
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pixels.into_iter().for_each(|px| {
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let idx = ((self.point.y + px.0.y) * VIRTGPU_XRES as i32 + self.point.x + px.0.x)
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as usize
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* 4;
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if idx + 2 >= self.fb.len() {
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return;
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}
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self.fb[idx] = px.1.b();
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self.fb[idx + 1] = px.1.g();
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self.fb[idx + 2] = px.1.r();
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});
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framebuffer_flush();
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Ok(())
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}
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}
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pub struct DrawingBoard {
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disp: Display,
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latest_pos: Point,
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}
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impl DrawingBoard {
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pub fn new() -> Self {
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Self {
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disp: Display::new(Size::new(1280, 800), Point::new(0, 0)),
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latest_pos: Point::new(INIT_X, INIT_Y),
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}
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}
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fn paint(&mut self) {
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Rectangle::with_center(self.latest_pos, Size::new(RECT_SIZE, RECT_SIZE))
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.into_styled(PrimitiveStyle::with_stroke(Rgb888::WHITE, 1))
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.draw(&mut self.disp)
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.ok();
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}
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fn unpaint(&mut self) {
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Rectangle::with_center(self.latest_pos, Size::new(RECT_SIZE, RECT_SIZE))
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.into_styled(PrimitiveStyle::with_stroke(Rgb888::BLACK, 1))
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.draw(&mut self.disp)
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.ok();
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}
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pub fn move_rect(&mut self, dx: i32, dy: i32) {
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self.unpaint();
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self.latest_pos.x += dx;
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self.latest_pos.y += dy;
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self.paint();
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}
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}
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const LF: u8 = 0x0au8;
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const CR: u8 = 0x0du8;
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#[no_mangle]
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pub fn main() -> i32 {
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// let fb_ptr = framebuffer() as *mut u8;
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let mut board = DrawingBoard::new();
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let _ = board.disp.clear(Rgb888::BLACK).unwrap();
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for i in 0..20 {
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let c = getchar();
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if c == LF || c == CR {
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break;
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}
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board.latest_pos.x += i;
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board.latest_pos.y += i;
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board.paint();
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}
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0
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}
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@ -32,6 +32,8 @@ impl Display {
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}
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pub fn paint_on_framebuffer(&mut self, p: impl FnOnce(&mut [u8]) -> ()) {
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p(self.framebuffer());
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}
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pub fn flush(&self) {
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framebuffer_flush();
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}
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}
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@ -60,7 +62,6 @@ impl DrawTarget for Display {
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self.fb[idx + 1] = px.1.g();
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self.fb[idx + 2] = px.1.r();
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});
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framebuffer_flush();
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Ok(())
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}
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}
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