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osblog/risc_v/src/test.rs

198 lines
7.5 KiB
Rust

// test.rs
use crate::{cpu::{build_satp,
memcpy,
satp_fence_asid,
CpuMode,
SatpMode,
TrapFrame},
elf,
fs::BlockBuffer,
page::{map, zalloc, EntryBits, Table, PAGE_SIZE},
process::{Process,
ProcessData,
ProcessState,
NEXT_PID,
STACK_ADDR,
STACK_PAGES},
syscall::{syscall_add_process, syscall_fs_read}};
/// Test block will load raw binaries into memory to execute them. This function
/// will load ELF files and try to execute them.
pub fn test_elf() {
// The bytes to read would usually come from the inode, but we are in an
// interrupt context right now, so we cannot pause. Usually, this would
// be done by an exec system call.
let files_inode = 25u32;
let files_size = 14776;
let bytes_to_read = 1024 * 50;
let mut buffer = BlockBuffer::new(bytes_to_read);
// Read the file from the disk. I got the inode by mounting
// the harddrive as a loop on Linux and stat'ing the inode.
let bytes_read = syscall_fs_read(
8,
files_inode,
buffer.get_mut(),
bytes_to_read as u32,
0,
);
// After compiling our program, I manually looked and saw it was 18,360
// bytes. So, to make sure we got the right one, I do a manual check
// here.
if bytes_read != files_size {
println!(
"Unable to load program at inode {}, which should \
be {} bytes, got {}",
files_inode, files_size, bytes_read
);
return;
}
// Let's get this program running!
// Everything is "page" based since we're going to map pages to
// user space. So, we need to know how many program pages we
// need. Each page is 4096 bytes.
let program_pages = (bytes_read / PAGE_SIZE) + 1;
let my_pid = unsafe { NEXT_PID + 1 };
let elf_hdr;
unsafe {
NEXT_PID += 1;
// Load the ELF
elf_hdr =
(buffer.get() as *const elf::Header).as_ref().unwrap();
}
// The ELF magic is 0x75, followed by ELF
if elf_hdr.magic != elf::MAGIC {
println!("ELF magic didn't match.");
return;
}
// We need to make sure we're built for RISC-V
if elf_hdr.machine != elf::MACHINE_RISCV {
println!("ELF loaded is not RISC-V.");
return;
}
// ELF has several types. However, we can only load
// executables.
if elf_hdr.obj_type != elf::TYPE_EXEC {
println!("ELF is not an executable.");
return;
}
let mut my_proc = Process { frame: zalloc(1) as *mut TrapFrame,
stack: zalloc(STACK_PAGES),
pid: my_pid,
root: zalloc(1) as *mut Table,
state: ProcessState::Running,
data: ProcessData::zero(),
sleep_until: 0,
program: zalloc(program_pages), };
let program_mem = my_proc.program;
let table = unsafe { my_proc.root.as_mut().unwrap() };
// The ELF has several "program headers". This usually mimics the .text,
// .rodata, .data, and .bss sections, but not necessarily.
// What we do here is map the program headers into the process' page
// table.
unsafe {
// The program header table starts where the ELF header says it is
// given by the field phoff (program header offset).
let ph_tab = buffer.get().add(elf_hdr.phoff)
as *const elf::ProgramHeader;
// There are phnum number of program headers. We need to go through
// each one and load it into memory, if necessary.
for i in 0..elf_hdr.phnum as usize {
let ph = ph_tab.add(i).as_ref().unwrap();
// If the segment isn't marked as LOAD (loaded into memory),
// then there is no point to this. Most executables use a LOAD
// type for their program headers.
if ph.seg_type != elf::PH_SEG_TYPE_LOAD {
continue;
}
// If there's nothing in this section, don't load it.
if ph.memsz == 0 {
continue;
}
// Copy the buffer we got from the filesystem into the program
// memory we're going to map to the user. The memsz field in the
// program header tells us how many bytes will need to be loaded.
// The ph.off is the offset to load this into.
memcpy(
program_mem.add(ph.off,),
buffer.get().add(ph.off,),
ph.memsz,
);
// We start off with the user bit set.
let mut bits = EntryBits::User.val();
// This sucks, but we check each bit in the flags to see
// if we need to add it to the PH permissions.
if ph.flags & elf::PROG_EXECUTE != 0 {
bits |= EntryBits::Execute.val();
}
if ph.flags & elf::PROG_READ != 0 {
bits |= EntryBits::Read.val();
}
if ph.flags & elf::PROG_WRITE != 0 {
bits |= EntryBits::Write.val();
}
// Now we map the program counter. The virtual address
// is provided in the ELF program header.
let pages = (ph.memsz + PAGE_SIZE) / PAGE_SIZE;
for i in 0..pages {
let vaddr = ph.vaddr + i * PAGE_SIZE;
// The ELF specifies a paddr, but not when we
// use the vaddr!
let paddr = program_mem as usize + ph.off + i * PAGE_SIZE;
// println!("DEBUG: Map 0x{:08x} to 0x{:08x} {:02x}", vaddr, paddr, bits);
map(table, vaddr, paddr, bits, 0);
}
}
}
// This will map all of the program pages. Notice that in linker.lds in
// userspace we set the entry point address to 0x2000_0000. This is the
// same address as PROCESS_STARTING_ADDR, and they must match.
// Map the stack
let ptr = my_proc.stack as *mut u8;
for i in 0..STACK_PAGES {
let vaddr = STACK_ADDR + i * PAGE_SIZE;
let paddr = ptr as usize + i * PAGE_SIZE;
// We create the stack. We don't load a stack from the disk.
// This is why I don't need to make the stack executable.
map(table, vaddr, paddr, EntryBits::UserReadWrite.val(), 0);
}
// Set everything up in the trap frame
unsafe {
// The program counter is a virtual memory address and is loaded
// into mepc when we execute mret.
(*my_proc.frame).pc = elf_hdr.entry_addr;
// Stack pointer. The stack starts at the bottom and works its
// way up, so we have to set the stack pointer to the bottom.
(*my_proc.frame).regs[2] =
STACK_ADDR as usize + STACK_PAGES * PAGE_SIZE;
// USER MODE! This is how we set what'll go into mstatus when we
// run the process.
(*my_proc.frame).mode = CpuMode::User as usize;
(*my_proc.frame).pid = my_proc.pid as usize;
// The SATP register is used for the MMU, so we need to
// map our table into that register. The switch_to_user
// function will load .satp into the actual register
// when the time comes.
(*my_proc.frame).satp = build_satp(
SatpMode::Sv39,
my_proc.pid as usize,
my_proc.root as usize,
);
}
// The ASID field of the SATP register is only 16-bits, and we reserved
// 0 for the kernel, even though we run the kernel in machine mode for
// now. Since we don't reuse PIDs, this means that we can only spawn
// 65534 processes.
satp_fence_asid(my_pid as usize);
// We will get a data race if we don't use the add process system call. This
// test process is being ran as a kernel process, which then competes with
// the scheduler due to the context switch timer. When we use a system call,
// it goes into an interrupt context so that the scheduler can safely
// receive our new process without preemption.
syscall_add_process(my_proc);
println!();
}