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200 lines
7.6 KiB
Rust
200 lines
7.6 KiB
Rust
// test.rs
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use crate::{cpu::{build_satp,
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memcpy,
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satp_fence_asid,
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CpuMode,
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SatpMode,
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TrapFrame},
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elf,
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fs::BlockBuffer,
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page::{map, zalloc, EntryBits, Table, PAGE_SIZE},
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process::{Process,
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ProcessData,
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ProcessState,
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NEXT_PID,
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STACK_ADDR,
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STACK_PAGES},
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syscall::{syscall_add_process, syscall_fs_read}};
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/// Test block will load raw binaries into memory to execute them. This function
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/// will load ELF files and try to execute them.
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pub fn test_elf() {
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// The bytes to read would usually come from the inode, but we are in an
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// interrupt context right now, so we cannot pause. Usually, this would
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// be done by an exec system call.
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let files_inode = 25u32;
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let files_size = 14776;
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let bytes_to_read = 1024 * 50;
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let mut buffer = BlockBuffer::new(bytes_to_read);
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// Read the file from the disk. I got the inode by mounting
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// the harddrive as a loop on Linux and stat'ing the inode.
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let bytes_read = syscall_fs_read(
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8,
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files_inode,
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buffer.get_mut(),
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bytes_to_read as u32,
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0,
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);
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// After compiling our program, I manually looked and saw it was 18,360
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// bytes. So, to make sure we got the right one, I do a manual check
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// here.
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if bytes_read != files_size {
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println!(
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"Unable to load program at inode {}, which should \
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be {} bytes, got {}",
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files_inode, files_size, bytes_read
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);
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return;
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}
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// Let's get this program running!
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// Everything is "page" based since we're going to map pages to
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// user space. So, we need to know how many program pages we
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// need. Each page is 4096 bytes.
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let program_pages = (bytes_read / PAGE_SIZE) + 1;
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let my_pid = unsafe { NEXT_PID + 1 };
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let elf_hdr;
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unsafe {
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NEXT_PID += 1;
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// Load the ELF
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elf_hdr =
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(buffer.get() as *const elf::Header).as_ref().unwrap();
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}
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// The ELF magic is 0x75, followed by ELF
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if elf_hdr.magic != elf::MAGIC {
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println!("ELF magic didn't match.");
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return;
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}
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// We need to make sure we're built for RISC-V
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if elf_hdr.machine != elf::MACHINE_RISCV {
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println!("ELF loaded is not RISC-V.");
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return;
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}
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// ELF has several types. However, we can only load
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// executables.
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if elf_hdr.obj_type != elf::TYPE_EXEC {
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println!("ELF is not an executable.");
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return;
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}
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let mut my_proc = Process { frame: zalloc(1) as *mut TrapFrame,
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stack: zalloc(STACK_PAGES),
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pid: my_pid,
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root: zalloc(1) as *mut Table,
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state: ProcessState::Running,
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data: ProcessData::zero(),
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sleep_until: 0,
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program: zalloc(program_pages), };
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let program_mem = my_proc.program;
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let table = unsafe { my_proc.root.as_mut().unwrap() };
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// The ELF has several "program headers". This usually mimics the .text,
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// .rodata, .data, and .bss sections, but not necessarily.
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// What we do here is map the program headers into the process' page
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// table.
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unsafe {
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// The program header table starts where the ELF header says it is
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// given by the field phoff (program header offset).
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let ph_tab = buffer.get().add(elf_hdr.phoff)
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as *const elf::ProgramHeader;
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// There are phnum number of program headers. We need to go through
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// each one and load it into memory, if necessary.
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for i in 0..elf_hdr.phnum as usize {
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let ph = ph_tab.add(i).as_ref().unwrap();
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// If the segment isn't marked as LOAD (loaded into memory),
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// then there is no point to this. Most executables use a LOAD
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// type for their program headers.
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if ph.seg_type != elf::PH_SEG_TYPE_LOAD {
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continue;
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}
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// If there's nothing in this section, don't load it.
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if ph.memsz == 0 {
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continue;
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}
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// Copy the buffer we got from the filesystem into the program
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// memory we're going to map to the user. The memsz field in the
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// program header tells us how many bytes will need to be loaded.
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// The ph.off is the offset to load this into.
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memcpy(
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program_mem.add(ph.off,),
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buffer.get().add(ph.off,),
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ph.memsz,
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);
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// We start off with the user bit set.
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let mut bits = EntryBits::User.val();
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// This sucks, but we check each bit in the flags to see
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// if we need to add it to the PH permissions.
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if ph.flags & elf::PROG_EXECUTE != 0 {
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bits |= EntryBits::Execute.val();
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}
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if ph.flags & elf::PROG_READ != 0 {
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bits |= EntryBits::Read.val();
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}
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if ph.flags & elf::PROG_WRITE != 0 {
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bits |= EntryBits::Write.val();
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}
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// Now we map the program counter. The virtual address
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// is provided in the ELF program header.
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let pages = (ph.memsz + PAGE_SIZE) / PAGE_SIZE;
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for i in 0..pages {
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let vaddr = ph.vaddr + i * PAGE_SIZE;
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// The ELF specifies a paddr, but not when we
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// use the vaddr!
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let paddr = program_mem as usize + ph.off + i * PAGE_SIZE;
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// println!("DEBUG: Map 0x{:08x} to 0x{:08x} {:02x}", vaddr, paddr, bits);
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map(table, vaddr, paddr, bits, 0);
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}
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}
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}
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// This will map all of the program pages. Notice that in linker.lds in
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// userspace we set the entry point address to 0x2000_0000. This is the
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// same address as PROCESS_STARTING_ADDR, and they must match.
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// Map the stack
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let ptr = my_proc.stack as *mut u8;
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for i in 0..STACK_PAGES {
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let vaddr = STACK_ADDR + i * PAGE_SIZE;
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let paddr = ptr as usize + i * PAGE_SIZE;
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// We create the stack. We don't load a stack from the disk.
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// This is why I don't need to make the stack executable.
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map(table, vaddr, paddr, EntryBits::UserReadWrite.val(), 0);
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}
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// Set everything up in the trap frame
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unsafe {
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// The program counter is a virtual memory address and is loaded
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// into mepc when we execute mret.
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(*my_proc.frame).pc = elf_hdr.entry_addr;
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// Stack pointer. The stack starts at the bottom and works its
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// way up, so we have to set the stack pointer to the bottom.
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(*my_proc.frame).regs[2] =
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STACK_ADDR as usize + STACK_PAGES * PAGE_SIZE;
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// USER MODE! This is how we set what'll go into mstatus when we
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// run the process.
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(*my_proc.frame).mode = CpuMode::User as usize;
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(*my_proc.frame).pid = my_proc.pid as usize;
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// The SATP register is used for the MMU, so we need to
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// map our table into that register. The switch_to_user
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// function will load .satp into the actual register
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// when the time comes.
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(*my_proc.frame).satp = build_satp(
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SatpMode::Sv39,
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my_proc.pid as usize,
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my_proc.root as usize,
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);
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}
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// The ASID field of the SATP register is only 16-bits, and we reserved
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// 0 for the kernel, even though we run the kernel in machine mode for
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// now. Since we don't reuse PIDs, this means that we can only spawn
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// 65534 processes.
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satp_fence_asid(my_pid as usize);
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// We will get a data race if we don't use the add process system call. This
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// test process is being ran as a kernel process, which then competes with
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// the scheduler due to the context switch timer. When we use a system call,
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// it goes into an interrupt context so that the scheduler can safely
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// receive our new process without preemption.
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if !syscall_add_process(my_proc) {
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println!("Could not add process to the process list.");
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}
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println!();
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}
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