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Added starting point for GPU code.
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133
risc_v/src/gpu.rs
Executable file
133
risc_v/src/gpu.rs
Executable file
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// gpu.rs
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// Graphics stuff
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// Stephen Marz
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// 12 May 2020
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#![allow(dead_code)]
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use crate::{kmem::{kfree, kmalloc},
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page::{zalloc, PAGE_SIZE},
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virtio,
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virtio::{Descriptor, MmioOffsets, Queue, StatusField, VIRTIO_RING_SIZE}};
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use core::{mem::size_of, ptr::null_mut};
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pub struct GpuDevice {
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queue: *mut Queue,
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dev: *mut u32,
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idx: u16,
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ack_used_idx: u16,
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}
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impl GpuDevice {
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pub const fn new() -> Self {
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Self { queue: null_mut(),
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dev: null_mut(),
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idx: 0,
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ack_used_idx: 0, }
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}
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}
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static mut GPU_DEVICES: [Option<GpuDevice>; 8] = [
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None,
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None,
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None,
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None,
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None,
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None,
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None,
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None,
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];
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pub fn setup_gpu_device(ptr: *mut u32) -> bool {
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unsafe {
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// We can get the index of the device based on its address.
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// 0x1000_1000 is index 0
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// 0x1000_2000 is index 1
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// ...
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// 0x1000_8000 is index 7
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// To get the number that changes over, we shift right 12 places (3 hex digits)
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let idx = (ptr as usize - virtio::MMIO_VIRTIO_START) >> 12;
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// [Driver] Device Initialization
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// 1. Reset the device (write 0 into status)
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ptr.add(MmioOffsets::Status.scale32()).write_volatile(0);
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let mut status_bits = StatusField::Acknowledge.val32();
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// 2. Set ACKNOWLEDGE status bit
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ptr.add(MmioOffsets::Status.scale32()).write_volatile(status_bits);
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// 3. Set the DRIVER status bit
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status_bits |= StatusField::DriverOk.val32();
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ptr.add(MmioOffsets::Status.scale32()).write_volatile(status_bits);
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// 4. Read device feature bits, write subset of feature
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// bits understood by OS and driver to the device.
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let host_features = ptr.add(MmioOffsets::HostFeatures.scale32()).read_volatile();
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ptr.add(MmioOffsets::GuestFeatures.scale32()).write_volatile(host_features);
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// 5. Set the FEATURES_OK status bit
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status_bits |= StatusField::FeaturesOk.val32();
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ptr.add(MmioOffsets::Status.scale32()).write_volatile(status_bits);
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// 6. Re-read status to ensure FEATURES_OK is still set.
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// Otherwise, it doesn't support our features.
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let status_ok = ptr.add(MmioOffsets::Status.scale32()).read_volatile();
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// If the status field no longer has features_ok set,
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// that means that the device couldn't accept
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// the features that we request. Therefore, this is
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// considered a "failed" state.
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if false == StatusField::features_ok(status_ok) {
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print!("features fail...");
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ptr.add(MmioOffsets::Status.scale32()).write_volatile(StatusField::Failed.val32());
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return false;
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}
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// 7. Perform device-specific setup.
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// Set the queue num. We have to make sure that the
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// queue size is valid because the device can only take
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// a certain size.
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let qnmax = ptr.add(MmioOffsets::QueueNumMax.scale32()).read_volatile();
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ptr.add(MmioOffsets::QueueNum.scale32()).write_volatile(VIRTIO_RING_SIZE as u32);
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if VIRTIO_RING_SIZE as u32 > qnmax {
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print!("queue size fail...");
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return false;
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}
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// First, if the block device array is empty, create it!
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// We add 4095 to round this up and then do an integer
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// divide to truncate the decimal. We don't add 4096,
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// because if it is exactly 4096 bytes, we would get two
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// pages, not one.
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let num_pages = (size_of::<Queue>() + PAGE_SIZE - 1) / PAGE_SIZE;
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// println!("np = {}", num_pages);
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// We allocate a page for each device. This will the the
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// descriptor where we can communicate with the block
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// device. We will still use an MMIO register (in
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// particular, QueueNotify) to actually tell the device
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// we put something in memory. We also have to be
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// careful with memory ordering. We don't want to
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// issue a notify before all memory writes have
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// finished. We will look at that later, but we need
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// what is called a memory "fence" or barrier.
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ptr.add(MmioOffsets::QueueSel.scale32()).write_volatile(0);
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// Alignment is very important here. This is the memory address
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// alignment between the available and used rings. If this is wrong,
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// then we and the device will refer to different memory addresses
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// and hence get the wrong data in the used ring.
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// ptr.add(MmioOffsets::QueueAlign.scale32()).write_volatile(2);
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let queue_ptr = zalloc(num_pages) as *mut Queue;
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let queue_pfn = queue_ptr as u32;
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ptr.add(MmioOffsets::GuestPageSize.scale32()).write_volatile(PAGE_SIZE as u32);
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// QueuePFN is a physical page number, however it
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// appears for QEMU we have to write the entire memory
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// address. This is a physical memory address where we
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// (the OS) and the block device have in common for
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// making and receiving requests.
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ptr.add(MmioOffsets::QueuePfn.scale32()).write_volatile(queue_pfn / PAGE_SIZE as u32);
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// 8. Set the DRIVER_OK status bit. Device is now "live"
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status_bits |= StatusField::DriverOk.val32();
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ptr.add(MmioOffsets::Status.scale32()).write_volatile(status_bits);
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let rngdev = GpuDevice {
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queue: queue_ptr,
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dev: ptr,
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idx: 0,
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ack_used_idx: 0,
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};
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GPU_DEVICES[idx] = Some(rngdev);
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true
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}
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}
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@ -5,6 +5,7 @@
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use crate::{block, block::setup_block_device, page::PAGE_SIZE};
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use crate::rng::setup_entropy_device;
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use crate::gpu::setup_gpu_device;
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use core::mem::size_of;
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// Flags
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@ -326,10 +327,6 @@ pub fn setup_network_device(_ptr: *mut u32) -> bool {
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false
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}
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pub fn setup_gpu_device(_ptr: *mut u32) -> bool {
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false
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}
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pub fn setup_input_device(_ptr: *mut u32) -> bool {
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false
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}
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