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Remove frame extraction
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c3e7451997
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4487295308
@ -21,7 +21,8 @@ const STACK_PAGES: usize = 2;
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// regardless of where it is on the kernel heap.
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const STACK_ADDR: usize = 0x1_0000_0000;
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// All processes will have a defined starting point in virtual memory.
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const PROCESS_STARTING_ADDR: usize = 0x8000_0000;
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// We will use this later when we load processes from disk.
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// const PROCESS_STARTING_ADDR: usize = 0x2000_0000;
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// Here, we store a process list. It uses the global allocator
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// that we made before and its job is to store all processes.
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@ -102,7 +103,7 @@ pub fn init() -> usize {
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// the address, and then move it right back in.
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let pl = PROCESS_LIST.take().unwrap();
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let p = pl.front().unwrap().frame;
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let frame = p as *const TrapFrame as usize;
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// let frame = p as *const TrapFrame as usize;
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// println!("Init's frame is at 0x{:08x}", frame);
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// Put the process list back in the global.
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PROCESS_LIST.replace(pl);
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@ -255,6 +256,9 @@ impl Drop for Process {
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// The private data in a process contains information
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// that is relevant to where we are, including the path
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// and open file descriptors.
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// We will allow dead code for now until we have a need for the
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// private process data. This is essentially our resource control block (RCB).
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#[allow(dead_code)]
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pub struct ProcessData {
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cwd_path: [u8; 128],
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}
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