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Added comments to process

This commit is contained in:
Stephen Marz 2019-11-27 23:42:50 -05:00
parent d0c3c9ff6e
commit 26e37d33d3

View File

@ -12,7 +12,7 @@ use alloc::collections::linked_list::LinkedList;
// We will have this list OWN the process. So, anytime we want
// the process, we will consult the process list.
static mut PROCESS_LIST: LinkedList<Process> = LinkedList::new();
static mut CURRENT_0: u16 = 0;
static mut CURRENT: [u16; 2] = [0; 2];
/// We will eventually move this function out of here, but its
/// job is just to take a slot in the process list.
@ -27,23 +27,40 @@ fn init_process() {
/// Add a process given a function address and then
/// push it onto the LinkedList. Uses Process::new_default
/// to create a new stack, etc.
pub fn add_process_default(proc: fn()) {
pub fn add_process_default(pr: fn()) {
unsafe {
let p = Process::new_default(proc);
let p = Process::new_default(pr);
PROCESS_LIST.push_back(p);
}
}
// This should only be called once, and its job is to create
// the init process. Right now, this process is in the kernel,
// but later, it should call the shell.
pub fn init() {
add_process_default(init_process);
unsafe {
let p = PROCESS_LIST.back();
if let Some(pd) = p {
CURRENT_0 = pd.pid;
// Put the initial process on the first CPU.
CURRENT[0] = pd.pid;
}
}
}
// Our process must be able to sleep, wait, or run.
// Running - means that when the scheduler finds this process, it can run it.
// Sleeping - means that the process is waiting on a certain amount of time.
// Waiting - means that the process is waiting on I/O
// Dead - We should never get here, but we can flag a process as Dead and clean
// it out of the list later.
pub enum ProcessState {
Running,
Sleeping,
Waiting,
Dead
}
// Let's represent this in C ABI. We do this
// because we need to access some of the fields
// in assembly. Rust gets to choose how it orders
@ -55,11 +72,16 @@ pub struct Process {
stack: *mut u8,
program_counter: usize,
pid: u16,
state: ProcessState,
data: ProcessData,
}
impl Process {
pub fn new_default(func: fn()) -> Self {
// This probably shouldn't go here, but we need to calculate
// a new PID. For now, this just takes the bottom of the list
// and adds one to the PID. We assume that we're sorting the
// list in increasing PID order.
let pd;
unsafe {
let plb = PROCESS_LIST.back();
@ -67,21 +89,30 @@ impl Process {
pd = p.pid + 1;
}
else {
// If the list is empty, we allocate pid 1.
pd = 1
}
}
// Now that we have a PID, let's create a new process.
// We set the process as waiting so that whomever called us
// can wake it up themselves. This allows us to take our time
// and allocate the process.
Process {
frame: TrapFrame::zero(),
stack: alloc(1),
program_counter: func as usize,
pid: pd,
state: ProcessState::Waiting,
data: ProcessData::zero()
}
}
}
// Since we're storing ownership of a Process in the linked list,
// we can cause it to deallocate automatically when it is removed.
impl Drop for Process {
fn drop(&mut self) {
// We allocate the stack as a page.
dealloc(self.stack);
}
}
@ -93,6 +124,9 @@ pub struct ProcessData {
cwd_path: [u8; 128],
}
// This is private data that we can query with system calls.
// If we want to implement CFQ (completely fair queuing), which
// is a per-process block queuing algorithm, we can put that here.
impl ProcessData {
pub fn zero() -> Self {
ProcessData {