mirror of
https://github.com/andreytkachenko/kdtree-rust.git
synced 2024-11-29 12:53:34 +04:00
134 lines
4.0 KiB
Rust
134 lines
4.0 KiB
Rust
extern crate kdtree;
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extern crate rand;
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use rand::Rng;
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use kdtree::kdtree::test_common::*;
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use kdtree::kdtree::KdTreePoint;
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use kdtree::kdtree::distance::squared_euclidean;
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fn gen_random() -> f64 {
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rand::thread_rng().gen_range(0., 1000.)
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}
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fn find_nn_with_linear_search(points : &Vec<Point3WithId>, find_for : Point3WithId) -> &Point3WithId {
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let mut best_found_distance = squared_euclidean(find_for.dims(), points[0].dims());
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let mut closed_found_point = &points[0];
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for p in points {
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let dist = squared_euclidean(find_for.dims(), p.dims());
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if dist < best_found_distance {
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best_found_distance = dist;
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closed_found_point = &p;
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}
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}
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closed_found_point
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}
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fn find_neigbours_with_linear_search(points : &Vec<Point3WithId>, find_for : Point3WithId, dist: f64) -> Vec<&Point3WithId> {
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let mut result = Vec::new();
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for p in points {
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let d = squared_euclidean(find_for.dims(), p.dims());
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if d <= dist {
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result.push(p);
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}
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}
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result
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}
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fn generate_points(point_count : usize) -> Vec<Point3WithId> {
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let mut points : Vec<Point3WithId> = vec![];
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for i in 0 .. point_count {
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points.push(Point3WithId::new(i as i32, gen_random(),gen_random(),gen_random()));
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}
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points
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}
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#[test]
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fn test_against_1000_random_points() {
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let point_count = 1000usize;
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let points = generate_points(point_count);
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kdtree::kdtree::test_common::Point1WithId::new(0,0.);
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let tree = kdtree::kdtree::KdTree::new(&mut points.clone());
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//test points pushed into the tree, id should be equal.
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for i in 0 .. point_count {
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let p = &points[i];
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assert_eq!(p.id, tree.nearest_search(p).id );
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}
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//test randomly generated points within the cube. and do the linear search. should match
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for _ in 0 .. 500 {
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let p = Point3WithId::new(0i32, gen_random(), gen_random(), gen_random());
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let found_by_linear_search = find_nn_with_linear_search(&points, p);
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let point_found_by_kdtree = tree.nearest_search(&p);
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assert_eq!(point_found_by_kdtree.id, found_by_linear_search.id);
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}
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}
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#[test]
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fn test_incrementally_build_tree_against_built_at_once() {
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let point_count = 2000usize;
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let mut points = generate_points(point_count);
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let tree_built_at_once = kdtree::kdtree::KdTree::new(&mut points.clone());
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let mut tree_built_incrementally = kdtree::kdtree::KdTree::new(&mut points[0..1]);
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for i in 1 .. point_count {
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let p = &points[i];
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tree_built_incrementally.insert_node(p.clone());
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}
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//test points pushed into the tree, id should be equal.
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for i in 0 .. point_count {
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let p = &points[i];
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assert_eq!(tree_built_at_once.nearest_search(p).id, tree_built_incrementally.nearest_search(p).id);
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}
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//test randomly generated points within the cube. and do the linear search. should match
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for _ in 0 .. 5000 {
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let p = Point3WithId::new(0i32, gen_random(), gen_random(), gen_random());
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assert_eq!(tree_built_at_once.nearest_search(&p).id, tree_built_incrementally.nearest_search(&p).id);
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}
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}
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#[test]
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fn test_neighbour_search_with_distance() {
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let point_count = 1000usize;
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let points = generate_points(point_count);
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let tree = kdtree::kdtree::KdTree::new(&mut points.clone());
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for _ in 0 .. 500 {
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let dist = 100.0;
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let p = Point3WithId::new(0i32, gen_random(), gen_random(), gen_random());
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let mut found_by_linear_search = find_neigbours_with_linear_search(&points, p, dist * dist);
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let mut point_found_by_kdtree: Vec<_> = tree.nearest_search_dist(&p, dist * dist).collect();
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assert_eq!(found_by_linear_search.len(), point_found_by_kdtree.len());
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if point_found_by_kdtree.len() > 0 {
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found_by_linear_search.sort_by(|a, b| a.id.cmp(&b.id));
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point_found_by_kdtree.sort_by(|a, b| a.id.cmp(&b.id));
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}
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assert_eq!(point_found_by_kdtree, found_by_linear_search);
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}
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} |