mirror of
https://github.com/andreytkachenko/kdtree-rust.git
synced 2024-11-22 09:26:25 +04:00
77 lines
2.0 KiB
Rust
77 lines
2.0 KiB
Rust
#[macro_use]
|
|
extern crate bencher;
|
|
|
|
use bencher::Bencher;
|
|
use rand::Rng;
|
|
|
|
use kdtree::kdtree::KdTree;
|
|
use kdtree::kdtree::test_common::*;
|
|
|
|
fn gen_random() -> f64 {
|
|
rand::thread_rng().gen_range(0., 10000.)
|
|
}
|
|
|
|
fn generate_points(point_count: usize) -> Vec<Point3WithId> {
|
|
let mut points: Vec<Point3WithId> = vec![];
|
|
|
|
for i in 0..point_count {
|
|
points.push(Point3WithId::new(i as i32, gen_random(), gen_random(), gen_random()));
|
|
}
|
|
|
|
points
|
|
}
|
|
|
|
fn bench_creating_1000_node_tree(b: &mut Bencher) {
|
|
let len = 1000usize;
|
|
let points = generate_points(len);
|
|
|
|
b.iter(|| {
|
|
KdTree::new(&mut points.clone());
|
|
});
|
|
}
|
|
|
|
fn bench_single_loop_times_for_1000_node_tree(b: &mut Bencher) {
|
|
let len = 1000usize;
|
|
let points = generate_points(len);
|
|
|
|
let tree = KdTree::new(&mut points.clone());
|
|
|
|
|
|
b.iter(|| tree.nearest_search(&points[0]));
|
|
}
|
|
|
|
#[allow(dead_code)]
|
|
fn bench_creating_1000_000_node_tree(b: &mut Bencher) {
|
|
let len = 1000_000usize;
|
|
let points = generate_points(len);
|
|
|
|
b.iter(|| {
|
|
KdTree::new(&mut points.clone());
|
|
});
|
|
}
|
|
|
|
fn bench_adding_same_node_to_1000_tree(b: &mut Bencher) {
|
|
let len = 1000usize;
|
|
let mut points = generate_points(len);
|
|
let mut tree = KdTree::new(&mut points);
|
|
|
|
let point = Point3WithId::new(-1 as i32, gen_random(), gen_random(), gen_random());
|
|
b.iter(|| {
|
|
tree.insert_node(point);
|
|
});
|
|
}
|
|
|
|
fn bench_incrementally_building_the_1000_tree(b: &mut Bencher) {
|
|
b.iter(|| {
|
|
let len = 1usize;
|
|
let mut points = generate_points(len);
|
|
let mut tree = KdTree::new(&mut points);
|
|
for _ in 0 .. 1000 {
|
|
let point = Point3WithId::new(-1 as i32, gen_random(), gen_random(), gen_random());
|
|
tree.insert_node(point);
|
|
}
|
|
});
|
|
}
|
|
|
|
benchmark_group!(benches, bench_creating_1000_node_tree, bench_single_loop_times_for_1000_node_tree,bench_adding_same_node_to_1000_tree,bench_incrementally_building_the_1000_tree);
|
|
benchmark_main!(benches); |