k210-sdk-stuff/rust/game-of-life
Wladimir J. van der Laan 4f2c51e00d rust: Unswizzle framebuffer for ST7789V display
By swapping the endian in RAMCTRL as well as in the SPI driver,
the frame format can be coerced into the "normal" order of pixels in
little endian, `0xBBBBAAAA` instead of `0xAAAABBBB`. This allows
seamless casting from an array of `u16`.

Accessing as 32-bit units might still be desirable for performance, but
it is a lesser worry now.

Note that a 32-bit alignment constraint still does hold for DMA.
2020-11-06 07:26:24 +00:00
..
src rust: Unswizzle framebuffer for ST7789V display 2020-11-06 07:26:24 +00:00
.gitignore rust: Add game-of-life 2019-05-13 19:57:59 +00:00
Cargo.toml rust: Fixes for newer dependencies 2020-06-02 21:07:54 +00:00
gen-block-sprite.py rust: Unswizzle framebuffer for ST7789V display 2020-11-06 07:26:24 +00:00
README.md Unify license and CoC 2019-05-20 15:59:28 +02:00

game-of-life

"Game of life" cellular automata simulation. The state can be manipulated through the touch screen. The amount of pressure applied determines the radius of the state change.