avoid allocations during snippet rendering
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e91289fda1
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cdec933523
@ -1,7 +1,7 @@
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use std::borrow::Cow;
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use anyhow::{anyhow, Result};
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use helix_core::{smallvec, SmallVec};
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use helix_core::{smallvec, SmallVec, Tendril};
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#[derive(Debug, PartialEq, Eq)]
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pub enum CaseChange {
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@ -57,10 +57,10 @@ pub fn parse(s: &str) -> Result<Snippet<'_>> {
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fn render_elements(
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snippet_elements: &[SnippetElement<'_>],
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insert: &mut String,
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insert: &mut Tendril,
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offset: &mut usize,
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tabstops: &mut Vec<(usize, (usize, usize))>,
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newline_with_offset: &String,
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newline_with_offset: &str,
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include_placeholer: bool,
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) {
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use SnippetElement::*;
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@ -121,10 +121,10 @@ fn render_elements(
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#[allow(clippy::type_complexity)] // only used one time
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pub fn render(
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snippet: &Snippet<'_>,
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newline_with_offset: String,
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newline_with_offset: &str,
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include_placeholer: bool,
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) -> (String, Vec<SmallVec<[(usize, usize); 1]>>) {
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let mut insert = String::new();
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) -> (Tendril, Vec<SmallVec<[(usize, usize); 1]>>) {
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let mut insert = Tendril::new();
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let mut tabstops = Vec::new();
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let mut offset = 0;
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@ -133,7 +133,7 @@ pub fn render(
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&mut insert,
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&mut offset,
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&mut tabstops,
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&newline_with_offset,
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newline_with_offset,
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include_placeholer,
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);
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