Rename play macro to replay macro
Macro needs to be defined first before playing so replay is more accurate. Also, replay have the same length as record which makes it looks nice.
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@ -78,7 +78,7 @@ ### Changes
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| `Ctrl-a` | Increment object (number) under cursor | `increment` |
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| `Ctrl-x` | Decrement object (number) under cursor | `decrement` |
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| `Q` | Start/stop macro recording to the selected register | `record_macro` |
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| `q` | Play back a recorded macro from the selected register | `play_macro` |
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| `q` | Play back a recorded macro from the selected register | `replay_macro` |
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#### Shell
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@ -396,7 +396,7 @@ pub fn doc(&self) -> &str {
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increment, "Increment",
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decrement, "Decrement",
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record_macro, "Record macro",
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play_macro, "Play macro",
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replay_macro, "Replay macro",
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);
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}
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@ -6015,7 +6015,7 @@ fn record_macro(cx: &mut Context) {
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keys.pop();
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let s = keys
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.into_iter()
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.map(|key| format!("{}", key))
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.map(|key| key.to_string())
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.collect::<Vec<_>>()
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.join(" ");
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cx.editor.registers.get_mut(reg).write(vec![s]);
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@ -6029,7 +6029,7 @@ fn record_macro(cx: &mut Context) {
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}
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}
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fn play_macro(cx: &mut Context) {
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fn replay_macro(cx: &mut Context) {
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let reg = cx.register.unwrap_or('@');
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let keys: Vec<KeyEvent> = if let Some([keys]) = cx.editor.registers.read(reg) {
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match keys.split_whitespace().map(str::parse).collect() {
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@ -594,7 +594,7 @@ fn default() -> Keymaps {
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"P" => paste_before,
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"Q" => record_macro,
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"q" => play_macro,
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"q" => replay_macro,
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">" => indent,
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"<" => unindent,
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