ui: Optimize tree-sitter style lookups
Tree sitter returns an index referring to the position of the scope in the scopes array. We can use that same index to avoid a hashmap lookup and instead store the styles in an array. This currently stores the styles in both a map and an array because the UI still uses hashmap lookups, but it's a reasonable tradeoff.
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@ -311,8 +311,7 @@ pub fn render_text_highlights<H: Iterator<Item = HighlightEvent>>(
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if LineEnding::from_rope_slice(&grapheme).is_some() {
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if LineEnding::from_rope_slice(&grapheme).is_some() {
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if !out_of_bounds {
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if !out_of_bounds {
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let style = spans.iter().fold(text_style, |acc, span| {
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let style = spans.iter().fold(text_style, |acc, span| {
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let style = theme.get(theme.scopes()[span.0].as_str());
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acc.patch(theme.highlight(span.0))
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acc.patch(style)
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});
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});
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// we still want to render an empty cell with the style
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// we still want to render an empty cell with the style
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@ -346,8 +345,7 @@ pub fn render_text_highlights<H: Iterator<Item = HighlightEvent>>(
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if !out_of_bounds {
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if !out_of_bounds {
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let style = spans.iter().fold(text_style, |acc, span| {
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let style = spans.iter().fold(text_style, |acc, span| {
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let style = theme.get(theme.scopes()[span.0].as_str());
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acc.patch(theme.highlight(span.0))
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acc.patch(style)
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});
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});
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// if we're offscreen just keep going until we hit a new line
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// if we're offscreen just keep going until we hit a new line
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@ -78,8 +78,11 @@ pub fn default(&self) -> Theme {
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#[derive(Clone, Debug)]
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#[derive(Clone, Debug)]
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pub struct Theme {
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pub struct Theme {
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scopes: Vec<String>,
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// UI styles are stored in a HashMap
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styles: HashMap<String, Style>,
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styles: HashMap<String, Style>,
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// tree-sitter highlight styles are stored in a Vec to optimize lookups
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scopes: Vec<String>,
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highlights: Vec<Style>,
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}
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}
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impl<'de> Deserialize<'de> for Theme {
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impl<'de> Deserialize<'de> for Theme {
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@ -88,6 +91,8 @@ fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
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D: Deserializer<'de>,
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D: Deserializer<'de>,
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{
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{
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let mut styles = HashMap::new();
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let mut styles = HashMap::new();
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let mut scopes = Vec::new();
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let mut highlights = Vec::new();
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if let Ok(mut colors) = HashMap::<String, Value>::deserialize(deserializer) {
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if let Ok(mut colors) = HashMap::<String, Value>::deserialize(deserializer) {
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// TODO: alert user of parsing failures in editor
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// TODO: alert user of parsing failures in editor
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@ -102,21 +107,35 @@ fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
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.unwrap_or_default();
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.unwrap_or_default();
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styles.reserve(colors.len());
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styles.reserve(colors.len());
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scopes.reserve(colors.len());
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highlights.reserve(colors.len());
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for (name, style_value) in colors {
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for (name, style_value) in colors {
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let mut style = Style::default();
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let mut style = Style::default();
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if let Err(err) = palette.parse_style(&mut style, style_value) {
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if let Err(err) = palette.parse_style(&mut style, style_value) {
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warn!("{}", err);
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warn!("{}", err);
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}
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}
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styles.insert(name, style);
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// these are used both as UI and as highlights
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styles.insert(name.clone(), style);
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scopes.push(name);
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highlights.push(style);
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}
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}
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}
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}
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let scopes = styles.keys().map(ToString::to_string).collect();
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Ok(Self {
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Ok(Self { scopes, styles })
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scopes,
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styles,
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highlights,
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})
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}
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}
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}
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}
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impl Theme {
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impl Theme {
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pub fn highlight(&self, index: usize) -> Style {
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self.highlights[index]
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}
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pub fn get(&self, scope: &str) -> Style {
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pub fn get(&self, scope: &str) -> Style {
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self.try_get(scope)
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self.try_get(scope)
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.unwrap_or_else(|| Style::default().fg(Color::Rgb(0, 0, 255)))
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.unwrap_or_else(|| Style::default().fg(Color::Rgb(0, 0, 255)))
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