minor: Remove some outdated comments
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737282d0e9
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@ -42,16 +42,11 @@ pub struct Application {
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compositor: Compositor,
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editor: Editor,
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// TODO should be separate to take only part of the config
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// TODO: share an ArcSwap with Editor?
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config: Config,
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// Currently never read from. Remove the `allow(dead_code)` when
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// that changes.
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#[allow(dead_code)]
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theme_loader: Arc<theme::Loader>,
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// Currently never read from. Remove the `allow(dead_code)` when
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// that changes.
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#[allow(dead_code)]
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syn_loader: Arc<syntax::Loader>,
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@ -719,15 +714,6 @@ pub async fn handle_language_server_message(
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Some(call) => call,
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None => {
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error!("Method not found {}", method);
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// language_server.reply(
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// call.id,
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// // TODO: make a Into trait that can cast to Err(jsonrpc::Error)
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// Err(helix_lsp::jsonrpc::Error {
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// code: helix_lsp::jsonrpc::ErrorCode::MethodNotFound,
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// message: "Method not found".to_string(),
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// data: None,
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// }),
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// );
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return;
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}
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};
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@ -1492,7 +1492,7 @@ fn search_impl(
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let selection = doc.selection(view.id);
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// Get the right side of the primary block cursor for forward search, or the
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//grapheme before the start of the selection for reverse search.
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// grapheme before the start of the selection for reverse search.
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let start = match direction {
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Direction::Forward => text.char_to_byte(graphemes::next_grapheme_boundary(
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text,
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@ -1504,10 +1504,10 @@ fn search_impl(
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)),
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};
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//A regex::Match returns byte-positions in the str. In the case where we
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//do a reverse search and wraparound to the end, we don't need to search
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//the text before the current cursor position for matches, but by slicing
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//it out, we need to add it back to the position of the selection.
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// A regex::Match returns byte-positions in the str. In the case where we
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// do a reverse search and wraparound to the end, we don't need to search
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// the text before the current cursor position for matches, but by slicing
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// it out, we need to add it back to the position of the selection.
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let mut offset = 0;
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// use find_at to find the next match after the cursor, loop around the end
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@ -4352,9 +4352,6 @@ pub fn delete_word_forward(cx: &mut Context) {
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// Undo / Redo
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// TODO: each command could simply return a Option<transaction>, then the higher level handles
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// storing it?
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fn undo(cx: &mut Context) {
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let count = cx.count();
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let (view, doc) = current!(cx.editor);
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@ -4930,42 +4927,6 @@ fn remove_primary_selection(cx: &mut Context) {
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pub fn completion(cx: &mut Context) {
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use helix_lsp::{lsp, util::pos_to_lsp_pos};
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// trigger on trigger char, or if user calls it
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// (or on word char typing??)
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// after it's triggered, if response marked is_incomplete, update on every subsequent keypress
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//
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// lsp calls are done via a callback: it sends a request and doesn't block.
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// when we get the response similarly to notification, trigger a call to the completion popup
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//
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// language_server.completion(params, |cx: &mut Context, _meta, response| {
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// // called at response time
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// // compositor, lookup completion layer
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// // downcast dyn Component to Completion component
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// // emit response to completion (completion.complete/handle(response))
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// })
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//
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// typing after prompt opens: usually start offset is tracked and everything between
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// start_offset..cursor is replaced. For our purposes we could keep the start state (doc,
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// selection) and revert to them before applying. This needs to properly reset changes/history
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// though...
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//
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// company-mode does this by matching the prefix of the completion and removing it.
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// ignore isIncomplete for now
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// keep state while typing
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// the behavior should be, filter the menu based on input
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// if items returns empty at any point, remove the popup
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// if backspace past initial offset point, remove the popup
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//
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// debounce requests!
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//
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// need an idle timeout thing.
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// https://github.com/company-mode/company-mode/blob/master/company.el#L620-L622
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//
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// "The idle delay in seconds until completion starts automatically.
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// The prefix still has to satisfy `company-minimum-prefix-length' before that
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// happens. The value of nil means no idle completion."
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let (view, doc) = current!(cx.editor);
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let language_server = match doc.language_server() {
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@ -280,18 +280,6 @@ pub fn is_empty(&self) -> bool {
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}
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}
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// need to:
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// - trigger on the right trigger char
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// - detect previous open instance and recycle
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// - update after input, but AFTER the document has changed
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// - if no more matches, need to auto close
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//
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// missing bits:
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// - a more robust hook system: emit to a channel, process in main loop
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// - a way to find specific layers in compositor
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// - components register for hooks, then unregister when terminated
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// ... since completion is a special case, maybe just build it into doc/render?
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impl Component for Completion {
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fn handle_event(&mut self, event: Event, cx: &mut Context) -> EventResult {
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// let the Editor handle Esc instead
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@ -522,7 +522,6 @@ pub fn render_diagnostics(
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let info = theme.get("info");
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let hint = theme.get("hint");
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// Vec::with_capacity(diagnostics.len()); // rough estimate
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let mut lines = Vec::new();
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for diagnostic in diagnostics {
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let text = Text::styled(
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@ -637,19 +636,6 @@ pub fn render_statusline(
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base_style,
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));
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// let indent_info = match doc.indent_style {
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// IndentStyle::Tabs => "tabs",
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// IndentStyle::Spaces(1) => "spaces:1",
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// IndentStyle::Spaces(2) => "spaces:2",
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// IndentStyle::Spaces(3) => "spaces:3",
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// IndentStyle::Spaces(4) => "spaces:4",
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// IndentStyle::Spaces(5) => "spaces:5",
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// IndentStyle::Spaces(6) => "spaces:6",
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// IndentStyle::Spaces(7) => "spaces:7",
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// IndentStyle::Spaces(8) => "spaces:8",
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// _ => "indent:ERROR",
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// };
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// Position
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let pos = coords_at_pos(
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doc.text().slice(..),
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@ -45,8 +45,6 @@ pub fn view(view: View) -> Self {
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}
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}
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// TODO: screen coord to container + container coordinate helpers
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Layout {
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Horizontal,
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@ -515,27 +513,6 @@ pub fn focus_next(&mut self) {
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// For now that's okay though, since it's unlikely you'll be able to open a large enough
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// number of splits to notice.
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// current = focus
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// let found = loop do {
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// node = focus.parent;
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// let found = node.next_sibling_of(current)
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// if some {
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// break found;
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// }
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// // else
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// if node == root {
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// return first child of root;
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// };
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// current = parent;
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// }
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// }
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//
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// use found next sibling
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// loop do {
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// if found = view -> focus = found, return
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// if found = container -> found = first child
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// }
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let mut views = self
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.traverse()
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.skip_while(|&(id, _view)| id != self.focus)
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