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new theme named ao (#11063)
* new theme named ao * Update runtime/themes/ao.toml Co-authored-by: Michael Davis <mcarsondavis@gmail.com> --------- Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
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runtime/themes/ao.toml
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165
runtime/themes/ao.toml
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# Theme: Ao
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# Author: YardQuit
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# SYNTAX HIGHLIGHTING
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"attribute" = { fg = "yellow" }
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"type" = { fg = "white" }
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"type.builtin" = { fg = "white" }
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"type.parameter" = { fg = "white" }
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"type.enum" = { fg = "white" }
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"type.enum.variant" = { fg = "white" }
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"constructor" = { fg = "orange" }
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"constant" = { fg = "blue" }
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"constant.character.escape" = { fg = "yellow" }
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"string" = { fg = "blue" }
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"string.regexp" = { fg = "yellow" }
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"comment" = { fg = "gray" }
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"variable" = { fg = "orange" }
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"variable.parameter" = { fg = "yellow" }
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"variable.other" = { fg = "green" }
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"variable.other.member" = { fg = "green" }
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"label" = { fg = "blue" }
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"punctuation" = { fg = "white" }
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"punctuation.bracket" = { fg = "orange" }
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"punctuation.special" = { fg = "yellow" }
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"keyword" = { fg = "red" }
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"keyword.operator" = { fg = "blue" }
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"keyword.directive" = { fg = "white" }
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"keyword.function" = { fg = "red" }
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"keyword.storage" = { fg = "red" }
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"keyword.storage.modifier" = { fg = "green" }
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"operator" = { fg = "white" }
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"function" = { fg = "purple" }
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"function.method" = { fg = "green" }
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"function.macro" = { fg = "green" }
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"function.special" = { fg = "yellow" }
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"tag" = { fg = "green" }
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"namespace" = { fg = "white" }
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"diff" = { fg = "white" }
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"diff.minus" = { fg = "red" }
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"diff.delta" = { fg = "brown" }
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# MARKUP, SYNAX HIGHLIGHTING AND INTERFACE HYBRID
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"markup.heading" = { fg = "blaze_orange" }
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"markup.heading.1" = { fg = "crystal_blue", modifiers = ["bold"] }
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"markup.heading.2" = { fg = "sky_blue", modifiers = ["bold"] }
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"markup.heading.3" = { fg = "dreamy_blue", modifiers = ["bold"] }
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"markup.heading.4" = { fg = "crystal_blue" }
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"markup.heading.5" = { fg = "sky_blue" }
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"markup.heading.6" = { fg = "dreamy_blue" }
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"markup.list" = { fg = "blaze_orange" }
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"markup.bold" = { fg = "crystal_blue", modifiers = ["bold"] }
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"markup.italic" = { fg = "crystal_blue", modifiers = ["italic"] }
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"markup.strikethrough" = { fg = "crystal_blue", modifiers = ["crossed_out"] }
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"markup.link" = { fg = "crystal_blue", underline = { color = "light_purple", style = "line" } }
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"markup.link.url" = { fg = "slate_purple", underline = { color = "slate_purple", style = "line" } }
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"markup.link.label" = { fg = "crystal_blue" }
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"markup.link.text" = { fg = "crystal_blue", modifiers = ["bold"] }
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"markup.quote" = { fg = "winter_sky", modifiers = ["italic"] }
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"markup.raw" = { fg = "winter_sky" }
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"markup.raw.block" = { fg = "white" }
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# USER INTERFACE
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"ui.background" = { bg = "deep_abyss"} # workspace background
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"ui.background.separator" = { fg = "winter_sky" } # picker separator below input line (space + j)
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"ui.gutter" = { bg = "deep_abyss" } # gutter
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"ui.gutter.selected" = { bg = "pitch_black" } # gutter for the line the cursor is on
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"ui.linenr" = { fg = "slate_gray" } # line numbers
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"ui.linenr.selected" = { fg = "blaze_orange", modifiers = ["bold"] } # line number for the line the cursor is on
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"ui.statusline" = { fg = "winter_sky", bg = "twilight_blue" } # statusline, fucused
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"ui.statusline.inactive" = { fg = "slate_gray", bg = "pitch_black" } # statusline, unfocused
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"ui.statusline.normal" = { fg = "deep_abyss", bg = "leafy_green", modifiers = ["bold"] } # statusline normal mode (if editor.color-modes is enabled)
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"ui.statusline.insert" = { fg = "deep_abyss", bg = "blaze_orange", modifiers = ["bold"] } # statusline insert mode (if editor.color-modes is enabled)
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"ui.statusline.select" = { fg = "deep_abyss", bg = "sky_blue", modifiers = ["bold"] } # statusline select mode (if editor.color-modes is enabled)
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"ui.statusline.separator" = { fg = "winter_sky" } # separator character is statusline
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"ui.bufferline" = { fg = "slate_gray", modifiers = ["bold"] } # bufferline inactive tab
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"ui.bufferline.active" = { fg = "winter_sky", bg = "twilight_blue" } # bufferline active tab
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"ui.bufferline.background" = { bg = "pitch_black" } # bufferline background
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"ui.virtual.ruler" = { bg = "stormy_night" } # ruler columns
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"ui.virtual.whitespace" = { fg = "stormy_night" } # whitespace characters
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"ui.virtual.indent-guide" = { fg = "stormy_night" } # vertical indent width guides
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"ui.virtual.inlay-hint" = { fg = "slate_gray" } # inlay hints of all kinds
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"ui.virtual.inlay-hint.parameter" = { fg = "slate_gray" } # inlay hints of kind parameter (lsps are not required to set a kind)
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"ui.virtual.inlay-hint.type" = { fg = "slate_gray" } # inlay hints of kind type (lsps are not required to set a kind)
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"ui.virtual.wrap" = { fg = "slate_gray" } # soft-wrap indicator
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"ui.virtual.jump-label" = { modifiers = ["reversed"] } # virtual jump labels (g + w)
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"ui.selection" = { bg = "deep_purple" } # slave selections in the editing area
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"ui.selection.primary" = { bg = "light_purple" } # primary selection in the editing area
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"ui.cursor" = { modifiers = ["reversed"] } # only if "ui.cursor.primary.normal" isn't set
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"ui.cursor.normal" = { fg = "winter_sky", bg = "twilight_blue" } # slave cursor block in normal mode
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"ui.cursor.insert" = { bg = "rustic_red" } # slave cursor block in insert mode
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"ui.cursor.select" = { bg = "deep_purple" } # slave cursor block in select mode
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"ui.cursor.match" = { fg = "deep_abyss", bg = "blaze_orange", modifiers = ["bold"] } # matching bracket etc
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"ui.cursor.primary" = { modifiers = ["reversed"] } # cursor with primary selection (has no effect due to "ui.cursor.primary.normal" is set)
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"ui.cursor.primary.normal" = { fg = "deep_abyss", bg = "sky_blue" } # cursor block in normal mode
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"ui.cursor.primary.insert" = { fg = "deep_abyss", bg = "ruby_glow" } # cursor block in insert mode
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"ui.cursor.primary.select" = { fg = "winter_sky", bg = "deep_purple" } # cursor block in select mode (not the selected color)
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"ui.cursorline.primary" = { bg = "nightfall_blue" } # line of the primary cursor
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"ui.cursorline.secondary" = { bg = "midnight_thunder"} # lines of secondary cursors
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"ui.cursorcolumn.primary" = { bg = "nightfall_blue" } # column of the primary cursor
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"ui.cursorcolumn.secondary" = { bg = "midnight_thunder" } # columns of secondary cursors
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# USER INTERFACE - MENUS AND POPUP
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"ui.popup" = { fg = "winter_sky", bg = "midnight_thunder" } # documentation popups (space + k)
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"ui.popup.info" = { fg = "winter_sky", bg = "nightfall_blue" } # prompt for multiple key options, menu border (space, g, z, m, etc)
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"ui.window" = { fg = "slate_gray" } # borderlines separating splits
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"ui.help" = { fg = "winter_sky", bg = "nightfall_blue" } # description box for commands
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"ui.text" = { fg = "white" } # default text style, command prompts, popup text, etc
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"ui.text.focus" = { fg = "dreamy_blue" } # the currently selected line in the picker (space j, space f, space s, etc)
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"ui.text.inactive" = { fg = "slate_gray" } # same as ui.text but when the text is inactive e.g. suggestions
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"ui.text.info" = { fg = "winter_sky", bg = "nightfall_blue" } # the key: command in ui.popup.info boxes (space, g, z, m, etc)
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"ui.menu" = { fg = "winter_sky", bg = "midnight_thunder" } # code and command completion menus ":"
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"ui.menu.selected" = { fg = "winter_sky", bg = "twilight_blue" } # selected autocomplete item
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"ui.menu.scroll" = { fg = "crystal_blue", bg = "moonlight_ocean" } # scrollbar
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"ui.highlight" = { underline = { color = "sky_blue", style = "line" } } # highlighted lines in the picker preview
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# USER INTERFACE - DIAGNOSTICS
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"warning" = { fg = "lemon_zest" } # diagnostics warning (gutter)
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"error" = { fg = "ruby_glow" } # diagnostics error (gutter)
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"info" = { fg = "sky_blue" } # diagnostics info (gutter)
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"hint" = { fg = "walnut_brown" } # diagnostics hint (gutter)
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"diagnostic" = { modifiers = ["reversed"] } # diagnostics fallback style (editing area)
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"diagnostic.hint" = { fg = "deep_abyss", bg = "walnut_brown" } # diagnostics hint (editing area)
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"diagnostic.info" = { fg = "winter_sky", bg = "twilight_blue" } # diagnostics info (editing area)
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"diagnostic.warning" = { fg = "winter_sky", bg = "rustic_amber" } # diagnostics warning (editing area)
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"diagnostic.error" = { fg = "winter_sky", bg = "rustic_red" } # diagnostics error (editing area)
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# COLOR NAMES
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[palette]
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# PALETTE USER INTERFACE
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deep_abyss = "#080d15"
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stormy_night = "#254862"
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nightfall_blue = "#1f2937"
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midnight_thunder = "#0d1526"
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twilight_blue = "#2c5484"
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pitch_black = "#000000"
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winter_sky = "#f3f4f6"
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slate_gray = "#838a97"
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blaze_orange = "#ff9000"
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lemon_zest = "#ffba00"
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leafy_green = "#81be83"
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dreamy_blue = "#6eb0ff"
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crystal_blue = "#99c7ff"
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sky_blue = "#45b1e8"
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moonlight_ocean = "#0c1420"
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rustic_red = "#540b0c"
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ruby_glow = "#fa7970"
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walnut_brown = "#987654"
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rustic_amber = "#9d5800"
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slate_purple = "#d2a8ff"
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light_purple = "#7533bd"
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deep_purple = "#4c1785"
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# SYNTAX HIGHLIGHTING
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black = "#0d1117"
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red = "#fa7970"
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green = "#81be83"
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yellow = "#ffba00"
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orange = "#ff9000"
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blue = "#45b1e8"
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purple = "#d2a8ff"
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brown = "#987654"
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gray = "#838a97"
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white = "#dadada"
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