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significantly improve treesitter performance while editing large files (#4716)
* significantly improve treesitter performance while editing large files * Apply stylistic suggestions from code review Co-authored-by: Michael Davis <mcarsondavis@gmail.com> * use PartialEq and Hash instead of a freestanding function Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
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27
Cargo.lock
generated
27
Cargo.lock
generated
@ -13,6 +13,18 @@ dependencies = [
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"version_check",
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]
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[[package]]
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name = "ahash"
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version = "0.8.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "bf6ccdb167abbf410dcb915cabd428929d7f6a04980b54a11f26a39f1c7f7107"
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dependencies = [
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"cfg-if",
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"getrandom",
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"once_cell",
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"version_check",
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]
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[[package]]
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name = "aho-corasick"
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version = "0.7.18"
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@ -400,18 +412,29 @@ version = "0.12.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8a9ee70c43aaf417c914396645a0fa852624801b24ebb7ae78fe8272889ac888"
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dependencies = [
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"ahash",
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"ahash 0.7.6",
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]
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[[package]]
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name = "hashbrown"
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version = "0.13.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "33ff8ae62cd3a9102e5637afc8452c55acf3844001bd5374e0b0bd7b6616c038"
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dependencies = [
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"ahash 0.8.2",
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]
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[[package]]
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name = "helix-core"
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version = "0.6.0"
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dependencies = [
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"ahash 0.8.2",
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"arc-swap",
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"bitflags",
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"chrono",
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"encoding_rs",
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"etcetera",
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"hashbrown 0.13.1",
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"helix-loader",
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"log",
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"once_cell",
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@ -1288,7 +1311,7 @@ version = "0.1.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c5faade31a542b8b35855fff6e8def199853b2da8da256da52f52f1316ee3137"
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dependencies = [
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"hashbrown",
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"hashbrown 0.12.3",
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"regex",
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]
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@ -30,6 +30,8 @@ once_cell = "1.16"
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arc-swap = "1"
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regex = "1"
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bitflags = "1.3"
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ahash = "0.8.2"
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hashbrown = { version = "0.13.1", features = ["raw"] }
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log = "0.4"
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serde = { version = "1.0", features = ["derive"] }
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@ -7,8 +7,10 @@
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Rope, RopeSlice, Tendril,
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};
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use ahash::RandomState;
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use arc_swap::{ArcSwap, Guard};
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use bitflags::bitflags;
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use hashbrown::raw::RawTable;
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use slotmap::{DefaultKey as LayerId, HopSlotMap};
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use std::{
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@ -16,7 +18,8 @@
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cell::RefCell,
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collections::{HashMap, VecDeque},
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fmt,
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mem::replace,
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hash::{Hash, Hasher},
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mem::{replace, transmute},
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path::Path,
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str::FromStr,
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sync::Arc,
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@ -770,30 +773,38 @@ pub fn update(
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// Convert the changeset into tree sitter edits.
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let edits = generate_edits(old_source, changeset);
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// This table allows inverse indexing of `layers`.
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// That is by hashing a `Layer` you can find
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// the `LayerId` of an existing equivalent `Layer` in `layers`.
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//
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// It is used to determine if a new layer exists for an injection
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// or if an existing layer needs to be updated.
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let mut layers_table = RawTable::with_capacity(self.layers.len());
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let layers_hasher = RandomState::new();
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// Use the edits to update all layers markers
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if !edits.is_empty() {
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fn point_add(a: Point, b: Point) -> Point {
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if b.row > 0 {
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Point::new(a.row.saturating_add(b.row), b.column)
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} else {
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Point::new(0, a.column.saturating_add(b.column))
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}
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fn point_add(a: Point, b: Point) -> Point {
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if b.row > 0 {
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Point::new(a.row.saturating_add(b.row), b.column)
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} else {
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Point::new(0, a.column.saturating_add(b.column))
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}
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fn point_sub(a: Point, b: Point) -> Point {
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if a.row > b.row {
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Point::new(a.row.saturating_sub(b.row), a.column)
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} else {
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Point::new(0, a.column.saturating_sub(b.column))
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}
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}
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fn point_sub(a: Point, b: Point) -> Point {
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if a.row > b.row {
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Point::new(a.row.saturating_sub(b.row), a.column)
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} else {
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Point::new(0, a.column.saturating_sub(b.column))
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}
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}
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for (layer_id, layer) in self.layers.iter_mut() {
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// The root layer always covers the whole range (0..usize::MAX)
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if layer.depth == 0 {
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layer.flags = LayerUpdateFlags::MODIFIED;
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continue;
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}
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for layer in self.layers.values_mut() {
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// The root layer always covers the whole range (0..usize::MAX)
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if layer.depth == 0 {
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layer.flags = LayerUpdateFlags::MODIFIED;
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continue;
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}
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if !edits.is_empty() {
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for range in &mut layer.ranges {
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// Roughly based on https://github.com/tree-sitter/tree-sitter/blob/ddeaa0c7f534268b35b4f6cb39b52df082754413/lib/src/subtree.c#L691-L720
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for edit in edits.iter().rev() {
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@ -858,6 +869,12 @@ fn point_sub(a: Point, b: Point) -> Point {
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}
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}
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}
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let hash = layers_hasher.hash_one(layer);
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// Safety: insert_no_grow is unsafe because it assumes that the table
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// has enough capacity to hold additional elements.
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// This is always the case as we reserved enough capacity above.
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unsafe { layers_table.insert_no_grow(hash, layer_id) };
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}
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PARSER.with(|ts_parser| {
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@ -982,27 +999,23 @@ fn point_sub(a: Point, b: Point) -> Point {
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let depth = layer.depth + 1;
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// TODO: can't inline this since matches borrows self.layers
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for (config, ranges) in injections {
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// Find an existing layer
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let layer = self
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.layers
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.iter_mut()
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.find(|(_, layer)| {
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layer.depth == depth && // TODO: track parent id instead
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layer.config.language == config.language && layer.ranges == ranges
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let new_layer = LanguageLayer {
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tree: None,
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config,
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depth,
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ranges,
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flags: LayerUpdateFlags::empty(),
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};
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// Find an identical existing layer
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let layer = layers_table
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.get(layers_hasher.hash_one(&new_layer), |&it| {
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self.layers[it] == new_layer
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})
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.map(|(id, _layer)| id);
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.copied();
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// ...or insert a new one.
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let layer_id = layer.unwrap_or_else(|| {
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self.layers.insert(LanguageLayer {
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tree: None,
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config,
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depth,
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ranges,
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// set the modified flag to ensure the layer is parsed
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flags: LayerUpdateFlags::empty(),
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})
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});
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let layer_id = layer.unwrap_or_else(|| self.layers.insert(new_layer));
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queue.push_back(layer_id);
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}
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@ -1139,6 +1152,34 @@ pub struct LanguageLayer {
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flags: LayerUpdateFlags,
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}
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/// This PartialEq implementation only checks if that
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/// two layers are theoretically identical (meaning they highlight the same text range with the same language).
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/// It does not check whether the layers have the same internal treesitter
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/// state.
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impl PartialEq for LanguageLayer {
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fn eq(&self, other: &Self) -> bool {
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self.depth == other.depth
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&& self.config.language == other.config.language
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&& self.ranges == other.ranges
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}
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}
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/// Hash implementation belongs to PartialEq implementation above.
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/// See its documentation for details.
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impl Hash for LanguageLayer {
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fn hash<H: Hasher>(&self, state: &mut H) {
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self.depth.hash(state);
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// The transmute is necessary here because tree_sitter::Language does not derive Hash at the moment.
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// However it does use #[repr] transparent so the transmute here is safe
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// as `Language` (which `Grammar` is an alias for) is just a newtype wrapper around a (thin) pointer.
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// This is also compatible with the PartialEq implementation of language
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// as that is just a pointer comparison.
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let language: *const () = unsafe { transmute(self.config.language) };
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language.hash(state);
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self.ranges.hash(state);
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}
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}
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impl LanguageLayer {
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pub fn tree(&self) -> &Tree {
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// TODO: no unwrap
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