Implement change_current_directory command

This commit is contained in:
Lionel Flandrin 2021-06-21 16:40:27 +01:00 committed by Benoît Cortier
parent 866b32b5d7
commit b56174d738
2 changed files with 82 additions and 4 deletions

View File

@ -1360,6 +1360,32 @@ fn show_clipboard_provider(editor: &mut Editor, _: &[&str], _: PromptEvent) {
editor.set_status(editor.clipboard_provider.name().into());
}
fn change_current_directory(editor: &mut Editor, args: &[&str], _: PromptEvent) {
let dir = match args.first() {
Some(dir) => dir,
None => {
editor.set_error("target directory not provided".into());
return;
}
};
if let Err(e) = std::env::set_current_dir(dir) {
editor.set_error(format!(
"Couldn't change the current working directory: {:?}",
e
));
return;
}
match std::env::current_dir() {
Ok(cwd) => editor.set_status(format!(
"Current working directory is now {}",
cwd.display()
)),
Err(e) => editor.set_error(format!("Couldn't get the new working directory: {}", e)),
}
}
pub const TYPABLE_COMMAND_LIST: &[TypableCommand] = &[
TypableCommand {
name: "quit",
@ -1529,6 +1555,13 @@ fn show_clipboard_provider(editor: &mut Editor, _: &[&str], _: PromptEvent) {
fun: show_clipboard_provider,
completer: None,
},
TypableCommand {
name: "change-current-directory",
alias: Some("cd"),
doc: "Change the current working directory (:cd <dir>).",
fun: change_current_directory,
completer: Some(completers::directory),
},
];
pub static COMMANDS: Lazy<HashMap<&'static str, &'static TypableCommand>> = Lazy::new(|| {

View File

@ -152,8 +152,46 @@ pub fn theme(input: &str) -> Vec<Completion> {
names
}
// TODO: we could return an iter/lazy thing so it can fetch as many as it needs.
pub fn filename(input: &str) -> Vec<Completion> {
filename_impl(input, |entry| {
let is_dir = entry.file_type().map_or(false, |entry| entry.is_dir());
if is_dir {
FileMatch::AcceptIncomplete
} else {
FileMatch::Accept
}
})
}
pub fn directory(input: &str) -> Vec<Completion> {
filename_impl(input, |entry| {
let is_dir = entry.file_type().map_or(false, |entry| entry.is_dir());
if is_dir {
FileMatch::Accept
} else {
FileMatch::Reject
}
})
}
#[derive(Copy, Clone, PartialEq, Eq)]
enum FileMatch {
/// Entry should be ignored
Reject,
/// Entry is usable but can't be the end (for instance if the entry is a directory and we
/// try to match a file)
AcceptIncomplete,
/// Entry is usable and can be the end of the match
Accept,
}
// TODO: we could return an iter/lazy thing so it can fetch as many as it needs.
fn filename_impl<F>(input: &str, filter_fn: F) -> Vec<Completion>
where
F: Fn(&ignore::DirEntry) -> FileMatch,
{
// Rust's filename handling is really annoying.
use ignore::WalkBuilder;
@ -184,7 +222,13 @@ pub fn filename(input: &str) -> Vec<Completion> {
.max_depth(Some(1))
.build()
.filter_map(|file| {
file.ok().map(|entry| {
file.ok().and_then(|entry| {
let fmatch = filter_fn(&entry);
if fmatch == FileMatch::Reject {
return None;
}
let is_dir = entry.file_type().map_or(false, |entry| entry.is_dir());
let path = entry.path();
@ -199,11 +243,12 @@ pub fn filename(input: &str) -> Vec<Completion> {
path.strip_prefix(&dir).unwrap_or(path).to_path_buf()
};
if is_dir {
if fmatch == FileMatch::AcceptIncomplete {
path.push("");
}
let path = path.to_str().unwrap().to_owned();
(end.clone(), Cow::from(path))
Some((end.clone(), Cow::from(path)))
})
}) // TODO: unwrap or skip
.filter(|(_, path)| !path.is_empty()) // TODO