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Minimize allocation when converting table rows to string
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commit
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@ -733,7 +733,11 @@ fn render(&mut self, area: Rect, surface: &mut Surface, cx: &mut Context) {
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.map(|mut row| {
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const TEMP_CELL_SEP: &str = " ";
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let line = row.cell_text().join(TEMP_CELL_SEP);
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let line = row.cell_text().fold(String::new(), |mut s, frag| {
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s.push_str(&frag);
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s.push_str(TEMP_CELL_SEP);
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s
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});
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// Items are filtered by using the text returned by menu::Item::filter_text
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// but we do highlighting here using the text in Row and therefore there
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@ -438,17 +438,30 @@ fn from(lines: Vec<Spans<'a>>) -> Text<'a> {
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impl<'a> From<Text<'a>> for String {
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fn from(text: Text<'a>) -> String {
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let lines: Vec<String> = text.lines.iter().map(String::from).collect();
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lines.join("\n")
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String::from(&text)
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}
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}
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impl<'a> From<&Text<'a>> for String {
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fn from(text: &Text<'a>) -> String {
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let lines: Vec<String> = text.lines.iter().map(String::from).collect();
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lines.join("\n")
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let size = text
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.lines
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.iter()
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.flat_map(|spans| spans.0.iter().map(|span| span.content.len()))
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.sum::<usize>()
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+ text.lines.len().saturating_sub(1); // for newline after each line
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let mut output = String::with_capacity(size);
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for spans in &text.lines {
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for span in &spans.0 {
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output.push_str(&span.content);
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}
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output.push('\n');
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}
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output
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}
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}
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impl<'a> IntoIterator for Text<'a> {
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type Item = Spans<'a>;
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type IntoIter = std::vec::IntoIter<Self::Item>;
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@ -122,11 +122,8 @@ fn total_height(&self) -> u16 {
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}
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/// Returns the contents of cells as plain text, without styles and colors.
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pub fn cell_text(&self) -> Vec<String> {
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self.cells
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.iter()
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.map(|cell| String::from(&cell.content))
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.collect()
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pub fn cell_text(&self) -> impl Iterator<Item = String> + '_ {
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self.cells.iter().map(|cell| String::from(&cell.content))
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}
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}
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