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Fix typos (#3858)
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@ -684,7 +684,7 @@ # 0.6.0 (2022-01-04)
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- File picker configuration ([#988](https://github.com/helix-editor/helix/pull/988))
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- Fix surround cursor position calculation ([#1183](https://github.com/helix-editor/helix/pull/1183))
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- Accept count for goto_window ([#1033](https://github.com/helix-editor/helix/pull/1033))
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- Make kill_to_line_end behave like emacs ([#1235](https://github.com/helix-editor/helix/pull/1235))
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- Make kill_to_line_end behave like Emacs ([#1235](https://github.com/helix-editor/helix/pull/1235))
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- Only use a single documentation popup ([#1241](https://github.com/helix-editor/helix/pull/1241))
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- ui: popup: Don't allow scrolling past the end of content ([`3307f44c`](https://github.com/helix-editor/helix/commit/3307f44c))
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- Open files with spaces in filename, allow opening multiple files ([#1231](https://github.com/helix-editor/helix/pull/1231))
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@ -922,7 +922,7 @@ # 0.2.0
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on cargo run. `~/.config/helix/runtime` can also be used.
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- Registers can now be selected via " (for example `"ay`)
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- Support for Nix files was added
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- Movement is now fully tested and matches kakoune implementation
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- Movement is now fully tested and matches Kakoune implementation
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- A per-file LSP symbol picker was added to space+s
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- Selection can be replaced with yanked text via R
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@ -946,7 +946,7 @@ # 0.0.10
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- The runtime/ can now optionally be embedded in the binary
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- Haskell syntax added
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- Window mode (ctrl-w) added
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- Show matching bracket (vim's matchbrackets)
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- Show matching bracket (Vim's matchbrackets)
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- Themes now support style modifiers
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- First user contributed theme
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- Create a document if it doesn't exist yet on save
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@ -4,10 +4,10 @@ # Helix
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![Screenshot](./screenshot.png)
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A kakoune / neovim inspired editor, written in Rust.
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A Kakoune / Neovim inspired editor, written in Rust.
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The editing model is very heavily based on kakoune; during development I found
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myself agreeing with most of kakoune's design decisions.
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The editing model is very heavily based on Kakoune; during development I found
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myself agreeing with most of Kakoune's design decisions.
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For more information, see the [website](https://helix-editor.com) or
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[documentation](https://docs.helix-editor.com/).
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@ -24,7 +24,7 @@ # Features
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- Smart, incremental syntax highlighting and code editing via tree-sitter
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It's a terminal-based editor first, but I'd like to explore a custom renderer
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(similar to emacs) in wgpu or skulpin.
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(similar to Emacs) in wgpu or skulpin.
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Note: Only certain languages have indentation definitions at the moment. Check
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`runtime/queries/<lang>/` for `indents.scm`.
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@ -1,5 +1,5 @@
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# Commands
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Command mode can be activated by pressing `:`, similar to vim. Built-in commands:
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Command mode can be activated by pressing `:`, similar to Vim. Built-in commands:
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{{#include ./generated/typable-cmd.md}}
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@ -1,7 +1,7 @@
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# Migrating from Vim
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Helix's editing model is strongly inspired from vim and kakoune, and a notable
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difference from vim (and the most striking similarity to kakoune) is that Helix
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Helix's editing model is strongly inspired from Vim and Kakoune, and a notable
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difference from Vim (and the most striking similarity to Kakoune) is that Helix
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follows the `selection → action` model. This means that the whatever you are
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going to act on (a word, a paragraph, a line, etc) is selected first and the
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action itself (delete, change, yank, etc) comes second. A cursor is simply a
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@ -29,7 +29,7 @@ ## Queries
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gives more info on how to write queries.
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> NOTE: When evaluating queries, the first matching query takes
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precedence, which is different from other editors like neovim where
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precedence, which is different from other editors like Neovim where
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the last matching query supersedes the ones before it. See
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[this issue][neovim-query-precedence] for an example.
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@ -27,7 +27,7 @@ ## Normal mode
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### Movement
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> NOTE: Unlike vim, `f`, `F`, `t` and `T` are not confined to the current line.
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> NOTE: Unlike Vim, `f`, `F`, `t` and `T` are not confined to the current line.
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| Key | Description | Command |
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| ----- | ----------- | ------- |
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@ -229,7 +229,7 @@ #### Match mode
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#### Window mode
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This layer is similar to vim keybindings as kakoune does not support window.
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This layer is similar to Vim keybindings as Kakoune does not support window.
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| Key | Description | Command |
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| ----- | ------------- | ------- |
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@ -128,8 +128,8 @@ ## Textobjects
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![textobject-demo](https://user-images.githubusercontent.com/23398472/124231131-81a4bb00-db2d-11eb-9d10-8e577ca7b177.gif)
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![textobject-treesitter-demo](https://user-images.githubusercontent.com/23398472/132537398-2a2e0a54-582b-44ab-a77f-eb818942203d.gif)
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- `ma` - Select around the object (`va` in vim, `<alt-a>` in kakoune)
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- `mi` - Select inside the object (`vi` in vim, `<alt-i>` in kakoune)
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- `ma` - Select around the object (`va` in Vim, `<alt-a>` in Kakoune)
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- `mi` - Select inside the object (`vi` in Vim, `<alt-i>` in Kakoune)
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| Key after `mi` or `ma` | Textobject selected |
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| --- | --- |
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@ -270,7 +270,7 @@ pub enum WordMotionTarget {
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NextWordEnd,
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PrevWordStart,
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PrevWordEnd,
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// A "Long word" (also known as a WORD in vim/kakoune) is strictly
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// A "Long word" (also known as a WORD in Vim/Kakoune) is strictly
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// delimited by whitespace, and can consist of punctuation as well
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// as alphanumerics.
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NextLongWordStart,
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