mirror of
https://github.com/helix-editor/helix.git
synced 2024-11-22 01:16:18 +04:00
Merge 7bb4ed201b
into b8313da5a8
This commit is contained in:
commit
6f49f93806
@ -45,7 +45,7 @@
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input::KeyEvent,
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keyboard::KeyCode,
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theme::Style,
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tree,
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tree::{self, Dimension, Resize},
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view::View,
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Document, DocumentId, Editor, ViewId,
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};
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@ -420,6 +420,11 @@ pub fn doc(&self) -> &str {
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goto_prev_change, "Goto previous change",
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goto_first_change, "Goto first change",
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goto_last_change, "Goto last change",
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grow_buffer_width, "Grow focused container width",
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shrink_buffer_width, "Shrink focused container width",
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grow_buffer_height, "Grow focused container height",
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shrink_buffer_height, "Shrink focused container height",
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toggle_focus_window, "Toggle focus mode on buffer",
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goto_line_start, "Goto line start",
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goto_line_end, "Goto line end",
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goto_next_buffer, "Goto next buffer",
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@ -855,6 +860,25 @@ fn goto_line_start(cx: &mut Context) {
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)
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}
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fn grow_buffer_width(cx: &mut Context) {
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cx.editor.resize_buffer(Resize::Grow, Dimension::Width);
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}
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fn shrink_buffer_width(cx: &mut Context) {
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cx.editor.resize_buffer(Resize::Shrink, Dimension::Width);
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}
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fn grow_buffer_height(cx: &mut Context) {
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cx.editor.resize_buffer(Resize::Grow, Dimension::Height);
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}
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fn shrink_buffer_height(cx: &mut Context) {
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cx.editor.resize_buffer(Resize::Shrink, Dimension::Height);
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}
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fn toggle_focus_window(cx: &mut Context) {
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cx.editor.toggle_focus_window();
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}
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fn goto_next_buffer(cx: &mut Context) {
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goto_buffer(cx.editor, Direction::Forward, cx.count());
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}
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@ -26,6 +26,22 @@ pub fn default() -> HashMap<Mode, KeyTrie> {
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"home" => goto_line_start,
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"end" => goto_line_end,
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"A-w" => { "Alter Window"
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"A-h"|"A-left" |"h"|"left" => shrink_buffer_width,
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"A-l"|"A-right"|"l"|"right" => grow_buffer_width,
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"A-j"|"A-down" |"j"|"down" => shrink_buffer_height,
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"A-k"|"A-up" |"k"|"up" => grow_buffer_height,
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"A-f"|"f" => toggle_focus_window,
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},
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"A-W" => { "Alter Window" sticky=true
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"h"|"left" => shrink_buffer_width,
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"l"|"right" => grow_buffer_width,
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"j"|"down" => shrink_buffer_height,
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"k"|"up" => grow_buffer_height,
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"f" => toggle_focus_window,
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},
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"w" => move_next_word_start,
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"b" => move_prev_word_start,
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"e" => move_next_word_end,
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@ -10,7 +10,7 @@
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input::KeyEvent,
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register::Registers,
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theme::{self, Theme},
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tree::{self, Tree},
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tree::{self, Dimension, Resize, Tree},
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Document, DocumentId, View, ViewId,
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};
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use dap::StackFrame;
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@ -1917,6 +1917,14 @@ pub fn transpose_view(&mut self) {
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self.tree.transpose();
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}
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pub fn resize_buffer(&mut self, resize_type: Resize, dimension: Dimension) {
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self.tree.resize_buffer(resize_type, dimension);
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}
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pub fn toggle_focus_window(&mut self) {
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self.tree.toggle_focus_window();
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}
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pub fn should_close(&self) -> bool {
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self.tree.is_empty()
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}
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@ -29,6 +29,16 @@ pub enum Content {
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Container(Box<Container>),
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}
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pub enum Resize {
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Shrink,
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Grow,
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}
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pub enum Dimension {
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Width,
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Height,
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}
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impl Node {
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pub fn container(layout: Layout) -> Self {
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Self {
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@ -65,6 +75,14 @@ pub struct Container {
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layout: Layout,
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children: Vec<ViewId>,
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area: Rect,
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node_bounds: Vec<ContainerBounds>,
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}
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#[derive(Debug, Clone, Copy)]
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pub struct ContainerBounds {
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width: usize,
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height: usize,
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expand: bool,
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}
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impl Container {
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@ -73,8 +91,69 @@ pub fn new(layout: Layout) -> Self {
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layout,
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children: Vec::new(),
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area: Rect::default(),
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node_bounds: Vec::new(),
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}
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}
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fn get_child_by_view_id(&mut self, node: ViewId) -> Option<&mut ContainerBounds> {
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self.children
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.iter()
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.position(|child| child == &node)
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.and_then(|index| self.node_bounds.get_mut(index))
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}
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fn push_child(&mut self, node: ViewId) -> &mut Self {
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self.children.push(node);
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self.add_child_bounds();
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self
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}
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fn insert_child(&mut self, index: usize, node: ViewId) -> &mut Self {
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self.children.insert(index, node);
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self.insert_child_bounds(index);
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self
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}
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fn add_child_bounds(&mut self) -> &mut Self {
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self.node_bounds.push(ContainerBounds {
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width: 10,
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height: 10,
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expand: false,
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});
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self
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}
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fn insert_child_bounds(&mut self, index: usize) -> &mut Self {
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self.node_bounds.insert(
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index,
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ContainerBounds {
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width: 10,
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height: 10,
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expand: false,
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},
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);
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self
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}
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fn calculate_slots_width(&self) -> usize {
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self.node_bounds
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.iter()
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.map(|bounds| match bounds.expand {
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true => 40,
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false => bounds.width,
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})
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.sum()
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}
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fn calculate_slots_height(&self) -> usize {
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self.node_bounds
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.iter()
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.map(|bounds| match bounds.expand {
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true => 40,
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false => bounds.height,
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})
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.sum()
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}
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}
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impl Default for Container {
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@ -131,7 +210,7 @@ pub fn insert(&mut self, view: View) -> ViewId {
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pos + 1
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};
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container.children.insert(pos, node);
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container.insert_child(pos, node);
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// focus the new node
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self.focus = node;
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@ -168,7 +247,7 @@ pub fn split(&mut self, view: View, layout: Layout) -> ViewId {
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.unwrap();
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pos + 1
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};
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container.children.insert(pos, node);
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container.insert_child(pos, node);
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self.nodes[node].parent = parent;
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} else {
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let mut split = Node::container(layout);
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@ -182,8 +261,8 @@ pub fn split(&mut self, view: View, layout: Layout) -> ViewId {
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} => container,
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_ => unreachable!(),
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};
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container.children.push(focus);
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container.children.push(node);
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container.push_child(focus);
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container.push_child(node);
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self.nodes[focus].parent = split;
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self.nodes[node].parent = split;
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@ -382,12 +461,17 @@ pub fn recalculate(&mut self) {
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match container.layout {
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Layout::Horizontal => {
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let len = container.children.len();
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let height = area.height / len as u16;
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let slots = container.calculate_slots_height();
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let slot_height = area.height as f32 / slots as f32;
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let mut child_y = area.y;
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for (i, child) in container.children.iter().enumerate() {
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let bounds = container.node_bounds[i];
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let height = match bounds.expand {
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true => (40.0 * slot_height) as u16,
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false => (slot_height * bounds.height as f32).floor() as u16,
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};
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let mut area = Rect::new(
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container.area.x,
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child_y,
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@ -396,7 +480,7 @@ pub fn recalculate(&mut self) {
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);
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child_y += height;
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// last child takes the remaining width because we can get uneven
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// last child takes the remaining height because we can get uneven
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// space from rounding
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if i == len - 1 {
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area.height = container.area.y + container.area.height - area.y;
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@ -413,11 +497,19 @@ pub fn recalculate(&mut self) {
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let total_gap = inner_gap * len_u16.saturating_sub(2);
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let used_area = area.width.saturating_sub(total_gap);
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let width = used_area / len_u16;
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let slots = container.calculate_slots_width();
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let slot_width: f32 = used_area as f32 / slots as f32;
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let mut child_x = area.x;
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for (i, child) in container.children.iter().enumerate() {
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let bounds = container.node_bounds[i];
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let width = match bounds.expand {
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true => (40.0 * slot_width) as u16,
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false => (slot_width * bounds.width as f32).floor() as u16,
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};
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let mut area = Rect::new(
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child_x,
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container.area.y,
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@ -596,6 +688,83 @@ pub fn transpose(&mut self) {
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}
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}
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fn get_active_node_bounds_mut(
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&mut self,
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expect_layout: Layout,
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) -> Option<&mut ContainerBounds> {
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let mut focus = self.focus;
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let mut parent = self.nodes[focus].parent;
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// Parent expected to be container
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if let Some(focused_layout) = match &self.nodes[parent].content {
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Content::View(_) => unreachable!(),
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Content::Container(node) => Some(node.layout),
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} {
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// if we want to make a width change and we have a `Horizontal` layout focused,
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// alter the parent `Vertical` layout instead and vice versa
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if focused_layout != expect_layout {
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focus = parent;
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parent = self.nodes[parent].parent;
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}
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if let Content::Container(node) = &mut self.nodes[parent].content {
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return node.as_mut().get_child_by_view_id(focus);
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};
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}
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None
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}
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pub fn resize_buffer(&mut self, resize_type: Resize, dimension: Dimension) {
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match dimension {
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Dimension::Width => {
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if let Some(bounds) = self.get_active_node_bounds_mut(Layout::Vertical) {
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match resize_type {
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Resize::Shrink => {
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if bounds.width > 1 {
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bounds.width -= 1;
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}
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}
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Resize::Grow => {
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if bounds.width < 20 {
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bounds.width += 1;
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}
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}
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};
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self.recalculate();
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}
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}
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Dimension::Height => {
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if let Some(bounds) = self.get_active_node_bounds_mut(Layout::Horizontal) {
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match resize_type {
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Resize::Shrink => {
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if bounds.height > 1 {
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bounds.height -= 1;
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}
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}
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Resize::Grow => {
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if bounds.height < 20 {
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bounds.height += 1;
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}
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}
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};
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self.recalculate();
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}
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}
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}
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}
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pub fn toggle_focus_window(&mut self) {
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if let Some(bounds) = self.get_active_node_bounds_mut(Layout::Horizontal) {
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bounds.expand = !bounds.expand;
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}
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if let Some(bounds) = self.get_active_node_bounds_mut(Layout::Vertical) {
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bounds.expand = !bounds.expand;
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}
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self.recalculate();
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}
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pub fn swap_split_in_direction(&mut self, direction: Direction) -> Option<()> {
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let focus = self.focus;
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let target = self.find_split_in_direction(focus, direction)?;
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