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helix-mirror/runtime/queries/godot-resource/injections.scm

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((comment) @injection.content
(#set! injection.language "comment"))
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; ((section) @injection.content
; (#set! injection.language "comment"))
((section
(attribute
(identifier) @_type
(string) @_is_shader)
(property
(path) @_is_code
(string) @injection.content))
(#eq? @_type "type")
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(#match? @_is_shader "Shader")
(#eq? @_is_code "code")
(#set! injection.language "glsl")
)
((section
(identifier) @_is_resource
(property
(path) @_is_code
(string) @injection.content))
(#eq? @_is_resource "resource")
(#eq? @_is_code "code")
(#set! injection.language "glsl")
)
((section
(identifier) @_id
(property
(path) @_is_expression
(string) @injection.content))
(#eq? @_id "sub_resource")
(#eq? @_is_expression "expression")
(#set! injection.language "glsl")
)
((section
(attribute
(identifier) @_type
(string) @_is_shader)
(property
(path) @_is_code
(string) @injection.content))
(#eq? @_type "type")
(#match? @_is_shader "GDScript")
(#eq? @_is_code "script/source")
(#set! injection.language "gdscript")
)